Hi Raul,
I did not test speed but few polygonizers ( mesh from point clouds )
http://tetgen.berlios.de/features.html tetgen
http://www.cs.jhu.edu/~misha/Code/PoissonRecon/ - code (osg Based ) and
paper
Thanks Damien and Serguey !
I will review them and will see how did they fit or what optimizations can
be made ;)
Cheers
Farsthary
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Hi,
I'm not sure this corresponds to your problem, but have you checked El Topo ?
http://www.cs.ubc.ca/labs/imager/tr/2009/eltopo/eltopo.html
Cheers,
Vincent
- Mail original -
Hi all :)
I have once again teamed with Stephen to finish the implementation of
the
particle
Hi all :)
I have once again teamed with Stephen to finish the implementation of the
particle polygonizer,we have fused his modifier approach with my slighly
faster polygonizer ... but since I have lost my Realflow demo version I
can't have speed reference comparison.
We don't use (and I would