[Bf-committers] 2.60 OSX

2011-10-19 Thread Tobias Kummer
Hey there! What am I supposed to put in the set_simulation_threads.app? Number of real cores? Or including Hyperthreading? Cheers & congrats for the release, Tobi ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailma

Re: [Bf-committers] 2.60 OSX

2011-10-19 Thread Mats Holmberg
Hi, It's dodgy still. It's best to try different setting and see what works best (or least bad, that is). On my Mac Pro, at best, Blender smoke sim utilizes 6-7 % of my cpu. That's with 16 threads (8 real, 8 virtual cores). Fluids are the same. I don't see any change, no matter what I put in t

Re: [Bf-committers] 2.60 OSX

2011-10-19 Thread Paul Melis
On 10/20/2011 07:18 AM, Mats Holmberg wrote: > It's dodgy still. It's best to try different setting and see what works best > (or least bad, that is). > > On my Mac Pro, at best, Blender smoke sim utilizes 6-7 % of my cpu. That's > with 16 threads (8 real, 8 virtual cores). Fluids are the same.

Re: [Bf-committers] 2.60 OSX

2011-10-20 Thread Jens Verwiebe
Hi You must understand i´s not the cpu-utilisation what counts due openMP produces lot of overhead. You may get best results with 2-4 threads ! Pls read also: http://wiki.blender.org/index.php/Doc:2.6/Manual/Physics/Performances Jens _ Jens Verwiebe Allerske