Had a little fight with cmake again today and I've come out as a winner!
So, I invite you to take a look at my next patch for cmake/MinGW
compilation. Yep, Windows code::blocks users should be a little more
relaxed now!
Things I'd like to do if I were not lazy:
-remove unneeded dll's from instal
While I don't use windows some comments on the patch.
- configure your editor not to change whitespace, it makes patches
confusing to review.
- your patch checks that cygwin and msvc are not used, but this seems
a precarious way to check for mingw. If there isnt a better way,
perhaps a MINGW variab
damn, forgot the link...
http://projects.blender.org/tracker/index.php?func=detail&aid=21842&group_id=9&atid=125
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Yay my first patch! I hope I am not the only man on the planet interested in
that. In any case, I managed to get blender compiled with cmake on MinGW but
I get strange issues with the display plus not "python found" message at the
start. Any suggestions welcome!