Hello everyone!
Here's information for platform maintainers about revisions used for
release:
Tag: blender-2.63-release
Main tree revision: r45996
Addons revision: r3314
Translation: r574
Thanks everobody for the release!
--
With best regards, Sergey Sharybin
__
Updated credits page:
http://www.blender.org/development/credits
Anyone who did patches will see yourselves there too.
On Fri, Apr 27, 2012 at 4:46 AM, Sergey Sharybin wrote:
> Hello everyone!
>
> Here's information for platform maintainers about revisions used for
> release:
>
> Tag: blender-2.
Hi, from what i remember Mike Farnsworth also contributed with a couple of
patch for cycles, for importance sampling and float(hdr) textures support?
Cheers.
2012/4/26 Campbell Barton
> Updated credits page:
> http://www.blender.org/development/credits
>
> Anyone who did patches will see yoursel
@Nicholas, added your name to r45740, but wont update the credits page
for a few days incase there are more updates needed.
The message is scanned for patch number formatted as: [#1234]
Since not all patches have a patch number in our tracker I've added an
override in the credits generator.
If t
Is that necessary to add translation credit there?
*罗聪翼/Ethan Luo*
*M: (86)139-8210-2445(GMT+8)*
***@congcong009 #twitter/facebook/**新浪围脖*
***BlenderCN**中文社区**(**www.blendercn.org**)*
On Fri, Apr 27, 2012 at 9:51 AM, Campbell Barton wrote:
> @Nicholas, added your name to r45740, but wont upda
Hi,
the remaining Windows builds (zip and 7z) are available here:
http://blender.dingto.org/builds/263/
Am 26.04.2012 20:46, schrieb Sergey Sharybin:
> Hello everyone!
>
> Here's information for platform maintainers about revisions used for
> release:
>
> Tag: blender-2.63-release
> Main tree revi
Hi all,
Reminder: let's keep trunk frozen on the day of a release!
Tomorrow (saturday euro time) features & stuff can go in again.
Thanks,
-Ton-
Ton Roosendaal Blender Foundation t...@blender.orgwww.blender.org
Blen
Currently only https://svn.blender.org/svnroot/bf-blender/trunk/blender
is included in our generated credits.
Addons and translations were not intentionally excluded, just I didn't
get round to adding yet (will try do by next release),
then all previous work done will be added to the credits back