Re: [Bf-committers] Blender Logging

2012-10-17 Thread Sergey Sharybin
I'm currently not so much convinced it'll indeed worth spending time on this now. If you really want to look into this would suggest looking into writting C wrapper for glog (C++ stuff could use glog directly). This library is already heavily used in some areas, supports lots of features and

Re: [Bf-committers] Blender Logging

2012-10-17 Thread Mitchell Stokes
You might run into some issues with the embedded Python. I've noticed that embedded Python doesn't always play nice with a redirected stdout. --Mitchell Stokes On Wed, Oct 17, 2012 at 7:39 AM, Jason Wilkins jason.a.wilk...@gmail.com wrote: I wasn't going to choose one particular logging

[Bf-committers] Blender Logging

2012-10-16 Thread Jason Wilkins
Rather than keep this on the back burner I figured I'd put this out there for people to give some feedback. I was thinking of replacing all direct use of the standard file handles (stdin, stderr) in Blender with a single set of logging functions. This function could intercept all messages and

Re: [Bf-committers] Blender Logging

2012-10-16 Thread Alex Fraser
On 17 October 2012 08:09, Jason Wilkins jason.a.wilk...@gmail.com wrote: Rather than keep this on the back burner I figured I'd put this out there for people to give some feedback. I was thinking of replacing all direct use of the standard file handles (stdin, stderr) in Blender with a single