Re: [Bf-committers] Blender developers IRC meeting, 18 dec 2011

2011-12-19 Thread pete larabell
Quick reply on DEM node, Yes that's ready, Lukas Tonne said he'd review. The 2D mask editor code is working on the "mask" side, but I had 0% of the UI code for it done, so that'll be at least 2.63. Discussed some important things with Sebastian and Daniel. Will send UI proposal in shortly. Will h

Re: [Bf-committers] Blender developers IRC meeting, 18 dec 2011

2011-12-18 Thread Knapp
I wanted to point out that there are a lot of little problems with the gui. It would be nice to see these things cleaned up. For example loading a set of images into the sequence editor is different from loading them into the compositor. There is no reason why that I can see. Just 2 different prog

Re: [Bf-committers] Blender developers IRC meeting, 18 dec 2011

2011-12-18 Thread Dan Eicher
> > - Meeting briefly discussed Node plugins. Would be a good way to > prevent "node-creep"! Lukas will look into it. > I still have the libplugin (http://libplugin.sourceforge.net/) patch floating around on my hard drive which could easily be used for this with the new node registration system.

[Bf-committers] Blender developers IRC meeting, 18 dec 2011

2011-12-18 Thread Ton Roosendaal
Hi all, Here's the summary of todays IRC meeting. 1) Blender 2.61 review, planning next release - No show stoppers sofar, incredible good work! Compliments :) - We can now get working on 2.62 target list. Each is summarized below. - UV tools, GSoC project by Antonis Ryakiotakis. Gets reviewed