Hey everyone and Happy Easter! :) Today's meeting notes:
1) Blender 2.63 progress -Sergey reports we have less and less critical issues in the bug tracker Remaining issues: 1) high memory usage of undo stack (might be fixed for 2.64?) 2) Game engine crashes with textured meshes -Campbell reports on his work this week: http://wiki.blender.org/index.php/User:Ideasman42/WhatImWorkingOn#Week_85_.28April_2nd.29 -We agreed on doing a first release candidate middle of the week (11/12 April). -Support for Kepler GPUs (Cycles/CUDA) will be provided as extra download. People who want to test these cards can then download a small zip archive with the needed render kernels. The CUDA 4.2 toolkit is still too unstable for general usage. We stick with Toolkit 4.0. -Release logs in progress, help is welcome! http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.63 2) Current projects -Francisco De La Cruz (XercesBlue) has been added as SVN commiter. He already fixed some bugs and added Vertex slide. Welcome :) -Ed Halley reports progress on his outline modifier http://halley.cc/paste/blender-outline-modifier-2.png -Howard Trickey made some progress on the rounded bevel addon http://www.pasteall.org/pic/show.php?id=29754 3) Google Summer of Code -Deadline for submissions was on Friday, we have 45 proposals which we will check on in the upcoming days. Lot of work! :) -Accepted proposals will be announced on 23rd of April. Thanks! Best regards, Thomas -- Thomas Dinges Blender Developer, Artist and Musician www.dingto.org _______________________________________________ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers