Re: [Bf-committers] Blender developers meeting notes, November 29, 2015

2015-11-30 Thread Ton Roosendaal
Hi, I would prefer to keep 2.7x releases compatible, also for scripts using BGL. When that's not possible anymore it's time to get a 2.8 branch started. -Ton- Ton Roosendaal - t...@blender.org - www.blender.org Chairman Blender Found

Re: [Bf-committers] Blender developers meeting notes, November 29, 2015

2015-11-29 Thread Mike Erwin
On Sun, Nov 29, 2015 at 3:54 PM, Brecht Van Lommel < brechtvanlom...@pandora.be> wrote: > Here is the OpenGL wiki page: > http://wiki.blender.org/index.php/Dev:2.8/Source/OpenGL Excellent write-up. I added some sections and will add more after a good night's sleep and the "day job" is over. Mik

Re: [Bf-committers] Blender developers meeting notes, November 29, 2015

2015-11-29 Thread Brecht Van Lommel
Here is the OpenGL wiki page: http://wiki.blender.org/index.php/Dev:2.8/Source/OpenGL On Sun, Nov 29, 2015 at 8:02 PM, Martijn Berger wrote: > BGL already almost has a mechanism for doing this the calls. The legacy > calls are already separated out just the mechanism for enabling / disabling > th

Re: [Bf-committers] Blender developers meeting notes, November 29, 2015

2015-11-29 Thread Martijn Berger
BGL already almost has a mechanism for doing this the calls. The legacy calls are already separated out just the mechanism for enabling / disabling this has still to be decided. Ill try and make a proposal to add some call to bgl itself to hide them or warn or something. On Sun, Nov 29, 2015 at

Re: [Bf-committers] Blender developers meeting notes, November 29, 2015

2015-11-29 Thread Antony Riakiotakis
When we switch to core profile, legacy GL calls will not be supported at all from the driver. To solve this, Martijn proposed to have a deprecation mode for a few versions that would prohibit use of deprecated functions from python (probably error out when accessing them with a warning). On 29/11

Re: [Bf-committers] Blender developers meeting notes, November 29, 2015

2015-11-29 Thread Dalai Felinto
Hi, A small question regarding the OpenGL project: > "Work now progresses on removing 'immediate mode' calls (glBegin, glEnd), and on defining how to use shaders everywhere" How does that affect Python addons? Can immediate mode still be used via bgl? Or it's not recommended (not guaranteed to w

[Bf-committers] Blender developers meeting notes, November 29, 2015

2015-11-29 Thread Ton Roosendaal
Hi all, Here are the (short) notes of today's meeting in irc.freenode.net #blendercoders 1) Work on 2.77 - Project page with planning: http://wiki.blender.org/index.php/Dev:Doc/Projects (As agreed on, 2.77 has not been scheduled yet) - Bastien Montagne reports good progress on library referen