Hi. In Blender, the camera has a zoom limit. As you zoom, the pan and zoom
speed is lower, until you realise that you can't zoom or pan anymore. I
have a proposal on how to solve this: in Unity terms- a raycast.
So, the camera emmits a raycast, that hits a surface. If the lenght of
the raycast i
Theres a user preference that does something similar to this, see:
Interface -> View manipulation -> Auto Depth
On Sat, Feb 15, 2014 at 9:30 PM, Crs Mrn wrote:
> Hi. In Blender, the camera has a zoom limit. As you zoom, the pan and zoom
> speed is lower, until you realise that you can't zoom or p
Posted too soon, heres a more comprehensive answer on ways to deal
with this problem:
http://blender.stackexchange.com/a/651/55
On Sun, Feb 16, 2014 at 12:08 AM, Campbell Barton wrote:
> Theres a user preference that does something similar to this, see:
> Interface -> View manipulation -> Auto De