I like Python and I like ability to edit Python scripts in Blender
with built-in text editor. But in current state I find that editor
quite impractical for anything more than text entering and simple
debugging tasks.
1. Why in the world do we need undo for cursor movements? I mean, I
change someth
>
> 1. Why in the world do we need undo for cursor movements?
>
Although this mailinglist isn't for feature requests, I'd like to stress the
first point Damir makes. I use the text-editor a lot and having cursor
movements in the undo stack almost feels like a bug to me.
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