That's very nice to hear. I'm also strongly in favor of the mockup
presented in "Texture
Paint/Sculpt Usability & Features Proposal". Having a slight preview
what you paint and using custom brushes (rotate, scale, texture
options[1]) would be a real improvement. That Brush/Tool-Button is
indeed
Hi, I am beginning work there, especially in the rotate and overlay
tools for texture painting. check out the email with topic "Texture
Paint/Sculpt Usability & Features Proposal" in bf-developers(On which
I am looking forward to feedback). The alpha problems you mention
sounds like a bug and could
I started a project recently and noticed that the texture painting is
way inferior to sculpting when it comes to brushes. While you rotate,
scale a brush in sculpt mode, this isn't possible in texturepaint mode.
Using textures as a brush will result in multiple problems. At first the
textures (