Re: [Bf-committers] Current state of texture painting

2011-10-05 Thread Tobias Oelgarte
That's very nice to hear. I'm also strongly in favor of the mockup presented in "Texture Paint/Sculpt Usability & Features Proposal". Having a slight preview what you paint and using custom brushes (rotate, scale, texture options[1]) would be a real improvement. That Brush/Tool-Button is indeed

Re: [Bf-committers] Current state of texture painting

2011-10-05 Thread Αντώνης Ρυακιωτάκης
Hi, I am beginning work there, especially in the rotate and overlay tools for texture painting. check out the email with topic "Texture Paint/Sculpt Usability & Features Proposal" in bf-developers(On which I am looking forward to feedback). The alpha problems you mention sounds like a bug and could

[Bf-committers] Current state of texture painting

2011-10-05 Thread Tobias Oelgarte
I started a project recently and noticed that the texture painting is way inferior to sculpting when it comes to brushes. While you rotate, scale a brush in sculpt mode, this isn't possible in texturepaint mode. Using textures as a brush will result in multiple problems. At first the textures (