Hi,
With smoke/fire volumes now renderable in Cycles does this mean that the
general voxel data texture (with voxel data loaded from file) also works
in Cycles? E.g. [1] mentions that that was a target for 2.71. In the
2.71 release notes the summary mentions "Cycles now includes support for
re
As it is written in release notes, Cycles smoke rendering is possible by
using smoke domain mesh attributes.
http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.71/Cycles#Fire_and_Smoke_Rendering
There are only 3 object attributes that does not cover the 4 sources of
Voxel Data Textures.
Hea
Sorry, but your comments don't make things much clearer to me. Do you
mean that general VoxelData textures can be used in smoke domains (but
with limitations)? I'm interested in rendering of general 3D volumes of
(scientific) data, not in smoke or fire.
Paul
On 07/25/2014 06:41 PM, Ronan Duclu