Asked a similar question before, and was told that light options were going
to be changed - eliminating some features. Not sure it's related but does
concern me that "spot/Halo" lights are going to be removed/limited. May be
for other optimization of filed/object performance processing, but I don't
It's planned to be unified:
https://developer.blender.org/T54659
On Sun, Mar 17, 2019 at 10:30 AM gandalf3 wrote:
> I've noticed that lights with the same settings are rendered with
> obviously different intensities between Eevee and Cycles.
>
> Is this a bug? I had thought that part of the goal
I've noticed that lights with the same settings are rendered with
obviously different intensities between Eevee and Cycles.
Is this a bug? I had thought that part of the goal for Eevee was to
behave as close to Cycles as possible, allowing it to be used as a sort
of "preview" for a full Cycles ren