Re: [Bf-committers] From Farsthary :)

2011-10-17 Thread Nicholas Bishop
Hi Raul, this sounds very good to me. If you have code that you can walk me through, I can see about converting it to work with the new PBVH stuff... or however you'd like to proceed with it, really. :) Thanks, -Nicholas On Mon, Oct 17, 2011 at 8:08 PM, Raul Fernandez wrote: > @Nicholas > > I sa

[Bf-committers] From Farsthary :)

2011-10-17 Thread Raul Fernandez
@Nicholas I saw with great pleasure your recent development on Dynamic Sculpting, as my lack of free time was preventing me to fulfill my promises with the Blender community that have helped me so much in the past and I never forget that, so I have being carrying with a conscience burden every

[Bf-committers] From Farsthary moving colliders patch

2010-04-08 Thread Raul Fernandez Hernandez
Hi Janne :) Starting the documentation I have exhaustive tried the commit and have found several issues, hopefully I have the solution for two or the three problems I have found. First the moving fluid emitter: when you play a fluid sim and start moving emitter particle fluids inherit th