Re: [Bf-committers] Interest in GSoC 2010 topics: 1. "Integrate PTex texture mapping library" 2. "Unit tests"

2010-03-30 Thread Tom M
On Tue, Mar 30, 2010 at 12:52 AM, Konrad Wilhelm Kleine wrote: = > That said I think that intelligent > "texture garbage collection" should not be part of the GSoC project. Yep I tend to agree with your assessment. LetterRip ___ Bf-committers mailing

Re: [Bf-committers] Interest in GSoC 2010 topics: 1. "Integrate PTex texture mapping library" 2. "Unit tests"

2010-03-30 Thread Konrad Wilhelm Kleine
Hi LetterRip, > Konrad your proposal sounds good but as you note you will need a bit > more details on schedule. Thank you! I'm working on the missing parts of my proposal ;) > Something to consider if it isn't in the library already is dynamic > loading and unloading of level of detail textures

Re: [Bf-committers] Interest in GSoC 2010 topics: 1. "Integrate PTex texture mapping library" 2. "Unit tests"

2010-03-29 Thread Tom M
Konrad your proposal sounds good but as you note you will need a bit more details on schedule. Something to consider if it isn't in the library already is dynamic loading and unloading of level of detail textures. That is, say the total texture resolution of the model would consume ungodly amount

Re: [Bf-committers] Interest in GSoC 2010 topics: 1. "Integrate PTex texture mapping library" 2. "Unit tests"

2010-03-29 Thread Konrad Wilhelm Kleine
Hi, it took me a while to write on my GSoC proposal because my sister arrived in Spain and we did a lot of travelling with her the last days. I am continuously working on my proposal here: http://wiki.blender.org/index.php/User:Kwk/Gsoc2010/Proposal . Currently it is missing the Deliverables, Proj

Re: [Bf-committers] Interest in GSoC 2010 topics: 1. "Integrate PTex texture mapping library" 2. "Unit tests"

2010-03-24 Thread Brecht Van Lommel
Hi Konrad, On Wed, Mar 24, 2010 at 1:14 PM, Konrad Wilhelm Kleine wrote: > Concerning "multires sculpting", are you thinking of an adaptive mesh > resolution depending on the sculpting detail or do you think of a > specific increase of the Ptex "texture" file for the faces the artist is > working

Re: [Bf-committers] Interest in GSoC 2010 topics: 1. "Integrate PTex texture mapping library" 2. "Unit tests"

2010-03-24 Thread Konrad Wilhelm Kleine
Hi Brecht, multiresolution was what I was thinking about, too. And since mesh resolution has the word "mesh" in it :) I thought it must have something to do with BMesh. Concerning "multires sculpting", are you thinking of an adaptive mesh resolution depending on the sculpting detail or do you thi

Re: [Bf-committers] Interest in GSoC 2010 topics: 1. "Integrate PTex texture mapping library" 2. "Unit tests"

2010-03-24 Thread Brecht Van Lommel
Hi, On Wed, Mar 24, 2010 at 10:38 AM, Campbell Barton wrote: > Hi Konrad, > Your proposal looks really promising, > Though this isn't my area, I'd say ptex is more a rendering feature > and wouldn't conflict with BMesh. To clarify, I think PTex should not be only a rendering feature, it should b

Re: [Bf-committers] Interest in GSoC 2010 topics: 1. "Integrate PTex texture mapping library" 2. "Unit tests"

2010-03-24 Thread Campbell Barton
Hi Konrad, Your proposal looks really promising, Though this isn't my area, I'd say ptex is more a rendering feature and wouldn't conflict with BMesh. @Mitchell, I wasnt aware CMake files we're so bad and have been using them for months. Better not encourage students on things like maintaining our

Re: [Bf-committers] Interest in GSoC 2010 topics: 1. "Integrate PTex texture mapping library" 2. "Unit tests"

2010-03-23 Thread Leif Andersen
Yup, I also think cleaning up a bunch of the documentation is supposed to be part of the project as well. ~Leif Andersen -- My first contribution to the blender community: http://leifandersen.net/2010/03/23/good-feeling-my-first-slightly-major-open-source-contribution/ On Tue, Mar 23, 2

Re: [Bf-committers] Interest in GSoC 2010 topics: 1. "Integrate PTex texture mapping library" 2. "Unit tests"

2010-03-23 Thread Mitchell Stokes
Just to let you know, Blender's cmake files are in pretty bad shape. I would love to see someone with experience in that department clean them up. So, if you do tackle unit testing, maybe cleaning up the CMakeList.txt files could also be part of the project? Cheers, Mitchell Stokes (Moguri) __

Re: [Bf-committers] Interest in GSoC 2010 topics: 1. "Integrate PTex texture mapping library" 2. "Unit tests"

2010-03-23 Thread Leif Andersen
Well, I originally wanted to work on the blender Python Architecture. However, I went into the #blenderpython channel, to talk with the people who regularly work on the system, and they told me that while they like most of my ideas (having many of them themselves), and that it was on the radar, Ton

[Bf-committers] Interest in GSoC 2010 topics: 1. "Integrate PTex texture mapping library" 2. "Unit tests"

2010-03-23 Thread Konrad Wilhelm Kleine
Hello to you all, my name is Konrad Kleine (nickname: kwk) and I am interested in these two GSoC topics: 1. Integrate Ptex texture mapping library 2. Unit tests I was wondering if anybody has expressed interest in these topics. I certainly do have interest since texturing and multi-res geometry