[Bf-committers] Need ideas on COLLADA improvement for GSoC

2012-03-20 Thread Arystanbek Dyussenov
Hi, This year I want to take part in improving the situation with collada im/export as a part of GSoC. I plan to fix priority issues, currently faced by collada users. I will post my proposal to this mailing list, after I prepare it. I am not the only student, who would like to work on collada th

Re: [Bf-committers] Need ideas on COLLADA improvement for GSoC

2012-03-21 Thread Daniel Balster
Hi Arystanbek, ...I just started a new COLLADA feature at home a few weeks ago: profile_GLES. Since it goes beyond a small set of bug fixes it should go into a review/approval process. Problem description: profile_COMMON does not make me happy. Normally you write your "cool" shaders manually and

Re: [Bf-committers] Need ideas on COLLADA improvement for GSoC

2012-03-21 Thread Jass
I mentioned one idea a few weeks ago regarding organization of exporter/importer development. Here is an update: 1.) Create a "Blender Collada Core" which is built in c and which builds on top of the openCollada libraries. This core would support all features that Blender WANTS to expose to Collad

Re: [Bf-committers] Need ideas on COLLADA improvement for GSoC

2012-03-21 Thread Arystanbek Dyussenov
IK-chain im/export support is in demand in the robotics field. I've been contacted by Herman Bryuninckx (Herman.Bruyninckx at mech.kuleuven.be), a person interested in this feature, who can help a student develop the requirements for IK-chain im/export. On Wed, Mar 21, 2012 at 6:06 PM, Jass wrote