Hi,
This year I want to take part in improving the situation with collada
im/export as a part of GSoC. I plan to fix priority issues, currently faced
by collada users. I will post my proposal to this mailing list, after I
prepare it.
I am not the only student, who would like to work on collada th
Hi Arystanbek,
...I just started a new COLLADA feature at home a few weeks ago:
profile_GLES. Since it goes beyond a small set of bug fixes it should go
into a review/approval process.
Problem description:
profile_COMMON does not make me happy. Normally you write your "cool"
shaders manually and
I mentioned one idea a few weeks ago regarding organization of
exporter/importer development. Here is an update:
1.) Create a "Blender Collada Core" which is built in c and which
builds on top of the openCollada libraries. This core would support all
features that Blender WANTS to expose to Collad
IK-chain im/export support is in demand in the robotics field. I've been
contacted by Herman Bryuninckx (Herman.Bruyninckx at mech.kuleuven.be), a
person interested in this feature, who can help a student develop the
requirements for IK-chain im/export.
On Wed, Mar 21, 2012 at 6:06 PM, Jass wrote