, 48.6), ...
Strictly parsing with a locale is not possible.
Martin
--- On Sat, 4/16/11, Remo Pini remo.p...@avexys.com wrote:
From: Remo Pini remo.p...@avexys.com
Subject: Re: [Bf-committers] Numeric fields should accept coma and convert
it todot
To: bf-blender developers bf-committers
,
sum(15, 12.5, 48.6), ...
Strictly parsing with a locale is not possible.
Martin
--- On Sat, 4/16/11, Remo Pini remo.p...@avexys.com wrote:
From: Remo Pini remo.p...@avexys.com
Subject: Re: [Bf-committers] Numeric fields should accept coma and
convert it todot
To: bf-blender developers
is not possible.
Martin
--- On Sat, 4/16/11, Remo Pini remo.p...@avexys.com wrote:
From: Remo Pini remo.p...@avexys.com
Subject: Re: [Bf-committers] Numeric fields should accept coma and
convert it todot
To: bf-blender developers bf-committers@blender.org
Received: Saturday, April 16, 2011, 3
-committers] Numeric fields should accept coma and convert
it
todot
I use numeric keys a lot, but on my locale settings num key DEL is
coma not dot. Because of that I often make mistakes with numeric
inputs. I think that all numeric fields should accept and convert coma
to dot
: Remo Pini remo.p...@avexys.com
Subject: Re: [Bf-committers] Numeric fields should accept coma and convert it
todot
To: bf-blender developers bf-committers@blender.org
Received: Saturday, April 16, 2011, 3:54 AM
I actually think that Blender should
try to adhere to whatever locale
settings
: [Bf-committers] Numeric fields should accept coma and convert
it todot
To: bf-blender developers bf-committers@blender.org
Received: Saturday, April 16, 2011, 3:54 AM
I actually think that Blender should
try to adhere to whatever locale
settings the user has chosen if at all possible
...@avexys.com
Subject: Re: [Bf-committers] Numeric fields should accept coma and convert
it todot
To: bf-blender developers bf-committers@blender.org
Received: Saturday, April 16, 2011, 3:54 AM
I actually think that Blender should
try to adhere to whatever locale
settings the user has chosen