Hi all,

I have submitted two new patches to the tracker for review:

[#29680] SPH Fluid Density texture
http://projects.blender.org/tracker/index.php?func=detail&aid=29680&group_id=9&atid=127

Like Point Density, but renders actual SPH field variables. Can be used to 
visualise the density field of an SPH particle system.

[#29681] Physically-based SPH solver
http://projects.blender.org/tracker/index.php?func=detail&aid=29681&group_id=9&atid=127

Adds a new SPH solver that is more physically accurate (the old solver is still 
available and can be chosen at run time).

These ones may need a bit more work before they can be accepted into trunk - 
see the tickets for details. But they are functional, and as always I'm keen to 
hear feedback.

Cheers,
Alex

-- 
Alex Fraser
Software Engineer
VPAC Ltd.
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