Re: [Bf-committers] Promoting MSVC 2015 builds as official

2016-12-03 Thread Martijn Berger
I agree, let's do this ASAP. On 2 Dec 2016 2:21 pm, "Sergey Sharybin" wrote: > Hey everyone, > > We've got MSVC 2015 libraries and buildbot for quite some time now. While > there are some compilation errors time to time on buildbot, they don't seem > to be MSVC 2015 specific at all. > > Is there

Re: [Bf-committers] Promoting MSVC 2015 builds as official

2016-12-02 Thread Blendergit
-committers] Promoting MSVC 2015 builds as official Am not at all a windows specialist, but on a general point of view, I totally agree that maintaining a single build env for windows will help everybody save time for more interesting things, reduce occurrences of libs version mismatch between build env

Re: [Bf-committers] Promoting MSVC 2015 builds as official

2016-12-02 Thread Ray Molenkamp
Sounds good to me! --Ray On 12/2/2016 6:21, Sergey Sharybin wrote: > Hey everyone, > > We've got MSVC 2015 libraries and buildbot for quite some time now. While > there are some compilation errors time to time on buildbot, they don't seem > to be MSVC 2015 specific at all. > > Is there any reas

Re: [Bf-committers] Promoting MSVC 2015 builds as official

2016-12-02 Thread Bastien Montagne
Am not at all a windows specialist, but on a general point of view, I totally agree that maintaining a single build env for windows will help everybody save time for more interesting things, reduce occurrences of libs version mismatch between build env, and… use a more modern and standard-compl

[Bf-committers] Promoting MSVC 2015 builds as official

2016-12-02 Thread Sergey Sharybin
Hey everyone, We've got MSVC 2015 libraries and buildbot for quite some time now. While there are some compilation errors time to time on buildbot, they don't seem to be MSVC 2015 specific at all. Is there any reason NOT to make MSVC 2015 a default one for Blender? This will include: - Removing