Hi, I was looking on a bug report about images not getting refreshed
on the 3D viewport when baking.
There I actually discovered two issues:
1) No GPU_free_image() is called after doing a bake, so the image
doesn't get invalidated and
2) Even if we do add the above call, nothing happens. This is
Note, above point has to do with baking from multires. Regular bake
does include a GPU_free_image();
However point 2 is still valid for every case of GPU image freeing.
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