Hi all :)

 Thanks to the help of Nicolas Bishop I was able to implement Unlimited
clay in realtime :) Still I have to improve it to make it usable at high
polycounts but is definatelly a step in the rigth direction and the main
missing feature.
 Lapinou will soon update my blog with a third video showing that
functionality combined with Subsurf modifier that provides an interesting
workflow :P

                                   Cheers  Farsthary

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