Hi all :) Thanks to the help of Nicolas Bishop I was able to implement Unlimited clay in realtime :) Still I have to improve it to make it usable at high polycounts but is definatelly a step in the rigth direction and the main missing feature. Lapinou will soon update my blog with a third video showing that functionality combined with Subsurf modifier that provides an interesting workflow :P
Cheers Farsthary _______________________________________________ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers