Hi,
This is actually coming from a conversation with Martijn about switching to
SDL-2.0 on Windows, but we need to make everyone informed.
So basically the need of upgrade on Windows is caused by some issues
happening with SDL-1.2 (which is currently used for all platforms) on
Windows 8. So
Hi,
In general I do not think we should be to dogmatic in terms of library
versions across platforms. Run-time loading is however a cool solution and
I guess it fits really well for SDL.
Blender has been ready for this for some time thanks to Campbell but I am
unsure if we are actively using the
I would hate making SDL2 a mandatory package to be installed before you can
even start blender. That'd be just undiscussable stupid. Can even add
period here.
The status of the wrangler is so-called works for me (tm), the patch is
under review now https://developer.blender.org/D878
Hereby, linux