On 30/10/10 10:58 AM, Mike S wrote:
> On 30/10/10 10:37 AM, Andrew Green wrote:
>> In user preferences it has screen cast fps and frame speed. I thought
>> screencast fps was the fps of the video format. And the frame speed was how
>> many ms between adding a frame to the video.
>>
>> So I do not u
On 30/10/10 10:37 AM, Andrew Green wrote:
> In user preferences it has screen cast fps and frame speed. I thought
> screencast fps was the fps of the video format. And the frame speed was how
> many ms between adding a frame to the video.
>
> So I do not understand what the difference is between th
In user preferences it has screen cast fps and frame speed. I thought
screencast fps was the fps of the video format. And the frame speed was how
many ms between adding a frame to the video.
So I do not understand what the difference is between the 2 different fps
settings.
On 28/09/2010 6:58 PM,
I have it worked out now. it seems to be working great. I'm not sure
who i should speak to about this patch. I would like to get read of
the managers use in the screen-cast, but it seems like it is only ever
in the right opengl context when that is used.
On Fri, Oct 1, 2010 at 12:49 AM, Andrew G
I have written some code to work out how long until the next frame is added.
My settings are fps:10 and wait-time:100ms
The number should say how many ms until the next frame is added.
The output is below
100ms
Appended frame 1
-18ms
Appended frame 2
-117ms
Appended frame 3
-216ms
Appended frame
I thought the fps in the render panel is not used for screen cast.
In the user preference window it has 2 properties for screencast.
FPS. which is described as the frame rate that the screencast is to be
played back.
Wait Timer(ms). which is described as the time in milliseconds between
each frame
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On 28.9.2010 8:42, Andrew Green wrote:
> I have been playing with the blender screen-cast functionality. I have
> noticed the timing never seems right for me.
> Even when I modify the settings for screen-cast to represent what
> should be a real time r
I have been playing with the blender screen-cast functionality. I have
noticed the timing never seems right for me.
Even when I modify the settings for screen-cast to represent what
should be a real time recording.
It is off by a lot. if i record for 30 seconds i will get 15 or 20
seconds video fro