[Bf-committers] Snap Selection to Origin - pointless operator?

2010-03-30 Thread Matt Ebb
Hi, I was investigating this bug report today "[#21760] Snap to Origin doesn't work" [1]. Its behaviour is a bit odd, in edit mode and object mode basically it's the same as scaling the selection to zero. Current behaviour with armatures in pose mode is even stranger, it tries to put the selected

Re: [Bf-committers] Snap Selection to Origin - pointless operator?

2010-04-02 Thread Seppo Tukiainen
Hi, I've tryed to use it, but as you stated it was not working as expected (so used scale instead). I think the function must be changed if leaved in operation. It should move only the selected vertices so that they median point is moved into origin (shape is preserved). Also, can you