[Bf-committers] View Camera Clipping (patch video)

2011-10-01 Thread Campbell Barton
A fun one for the weekend, locks clipping to the camera and draws anything outside that clipping as wire. interested to know if would be useful for camera placement (interiors especially). demo video: http://www.graphicall.org/ftp/ideasman42/camera_lock_clip_feature.ogv patch:

Re: [Bf-committers] View Camera Clipping (patch video)

2011-10-01 Thread Daniel Salazar - 3Developer.com
That looks useful (and original). Nice to quickly see what's in camera! Daniel Salazar 3Developer.com On Sat, Oct 1, 2011 at 3:41 AM, Campbell Barton ideasma...@gmail.com wrote: A fun one for the weekend, locks clipping to the camera and draws anything outside that clipping as wire.

Re: [Bf-committers] View Camera Clipping (patch video)

2011-10-01 Thread David Silverman
Nice feature, but I don't like cluttering up the workspace. Is there a way to toggle between off, on and clipping with a single button/icon? Not sure if a workaround already exists, but maybe a property can be hacked up based on the IntProperty, but instead of displaying a number, it displays

[Bf-committers] View Camera Clipping (patch video)

2011-10-01 Thread Kel M
Sweet! I can see this being very useful! :) I added a build to Graphicall.org so people can test this too. *A fun one for the weekend, locks clipping to the camera and draws anything outside that clipping as wire. interested to know if would be useful for camera placement (interiors

Re: [Bf-committers] View Camera Clipping (patch video)

2011-10-01 Thread Ejner Fergo
Pretty cool :) I know this is early but shouldn't it be called View Frustum Culling or something like that? Also could the darkened area be a display option for the camera (could be called Field of View) since the cameras clipping distance is used, and not the 3D Views. The option in View3D