I will post the Blender file, but can you also tell me what version of
this file contained your change? I'd like to also do some testing on
this end.
As for migrating this method over to VBOs, I'm already working on that patch.
Thanks,
Ray
On Fri, Apr 9, 2010 at 11:40 AM, Campbell Barton wrot
Can you post the blend file? it may be because of a commit I did
recently that updates the UV view while transforming in the 3D view,
very useful when using the uv-project modifier, but not really in any
other case.
On Fri, Apr 9, 2010 at 7:20 PM, Tom M wrote:
> On Fri, Apr 9, 2010 at 7:53 AM, Ra
On Fri, Apr 9, 2010 at 7:53 AM, Ray's Blog wrote:
> Does anyone know why this method doesn't use VBOs or Vertex Arrays?
It is just code that hasn't been switched over yet. I'm sure a patch
would be welcomed.
LetterRip
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I have a model which has the potential to hang Blender. The hang
occurs when I have both a 3D view and the UV view open at the same
time. Then, in the 3D view, I go into Edit Mode. Once this happens, my
CPU will go to 100% and never seems to come back. This issue happens
in both Blender 2.49 and 2.