I'm making a patch to adjust (fix!) some odd behavior related to
spine-handle toggling, which I filed in this bug..
http://projects.blender.org/tracker/?func=detailaid=35952group_id=9atid=498
The main bug I filed is that the docs (and user expectation), say that
toggling a handle to free should
Personally I like this mode, but I could live without it I guess - for
me it isn't a bug, I often combine vector/aligned or free/aligned. the
former is more obviously useful, the second only marginally so ( you get
one handle that keeps the tangent, and only slides in line, and the
other handle is
...and one more quick question...
Do spline users miss the inability to do a standard mirrored spline,
where both sides of the spline keep the same length? I don't see a way to
get this behavior out of Blender's spline handles (though I could just be
missing something).