Re: [Bf-committers] multi-window support

2011-04-16 Thread Micael
Hah, nice analogy :) Thanks for the info, I thought it was fully supported :) On Fri, Apr 15, 2011 at 3:06 PM, Wahooney wrote: > The functionality is there, but it isn't fully supported. Certain > actions break when multiple scenes are involved, I think Undo is one of > them. > > So the statemen

Re: [Bf-committers] multi-window support

2011-04-15 Thread Wahooney
The functionality is there, but it isn't fully supported. Certain actions break when multiple scenes are involved, I think Undo is one of them. So the statement is actually correct :) You can pick your nose with a screwdriver, but no screwdriver manufacturer will claim it's a supported feature

Re: [Bf-committers] multi-window support

2011-04-15 Thread Damir Prebeg
Ups :D :D :D I'm misunderstand that, my mistake, I misread that he's complaining that muti window is NOT implemented :-) On 15 April 2011 13:08, Davis Sorenson wrote: > That's just what Micael was saying, that having different scenes in > different windows seems to work. > It works for me too, al

Re: [Bf-committers] multi-window support

2011-04-15 Thread Davis Sorenson
That's just what Micael was saying, that having different scenes in different windows seems to work. It works for me too, although if I have active cameras in both scenes it only will render one of them. Davis On Fri, Apr 15, 2011 at 2:04 PM, Damir Prebeg wrote: > How did you tested? > Try CTRL+

Re: [Bf-committers] multi-window support

2011-04-15 Thread Damir Prebeg
How did you tested? Try CTRL+ALT+W, you'll get second Blender window. Move a cube in one window and switch to another and you'll see that Cube is moved. Create new scene in that second window, add some objects. You should have option to select that new scene in first window. On 15 April 2011 12:2

[Bf-committers] multi-window support

2011-04-15 Thread Micael
Hi, According to http://www.blender.org/development/release-logs/blender-257/ blender is missing "multi-window support showing multiple scenes", however I just tested this and it seems to not be the case. Maybe this info is outdated? -- Micael Dias ___