You can also from inside QtCreator just add another "build step". Just
add another "make" step with target "install" and it will run make
install after the build. Slight bummer that it runs it every-time, but
if you are rapid developing, the files are still cached on disk (more
than likely..) and t
you can symlink svn scripts into the build dir to avoid `make install`
though this wont work for cycles atm.
http://wiki.blender.org/index.php/User:Ideasman42/CMakeQTCreatorLinux#Optimize_Rebuilds
On Wed, Dec 14, 2011 at 9:29 PM, johannes amorosa
wrote:
> blender works. make install did the tric
blender works. make install did the trick. Sry for the noise - didn't wan't
make doubt in the build.
I used Qtcreator for building blender and the last months I never had to
"make install" to run it inside qtcreator.
It seems like I didn't understand the building process 100%.
johannes
On 13 Decem
Sounds like you're either starting Blender from the wrong directory (in
case you use scons: start from BF_INSTALLDIR, not BF_BUILDDIR), or you
didn't do make install if you used cmake.
/Nathan
On Tue, Dec 13, 2011 at 8:19 PM, johannes amorosa <
johannes.amor...@googlemail.com> wrote:
> Hi
> comp
Hi
compiling works - when I start blender Icons are missing. It looks like this
http://www.pasteall.org/pic/22611
error messag spam like the followings:
find 'bpy_types' module
pyrna_srna_ExternalType: failed to find 'bpy_types' module
ImportError: No module named bpy_types
pyrna_srna_ExternalTyp