Ken, is there anything special that you do with ffmpeg when compiling for linux?
Cause me and some friends here have troubles with ffmpeg display in our own
compilations, everything looks pixalated.
Your compilations don't have this issue... If you do anything strange regarding
this, Sergey shou
I use the libraries from the blender svn trunk, prior to us removing
them sometime around 2.52. I was never able to successfully build
static ffmpeg libraries from elsewhere.
Ken
On 03/30/2011 07:38 AM, Juan Pablo Bouza wrote:
> Ken, is there anything special that you do with ffmpeg when compi
I can certainly do so. :)
I already had 35900 up on graphicall.org :)
I will build and upload to ftp.
On Wed, Mar 30, 2011 at 10:42 AM, Ken Hughes wrote:
> I use the libraries from the blender svn trunk, prior to us removing
> them sometime around 2.52. I was never able to successfully build
And please remember to include blenderplayer ;)
--
Dalai
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FreeBSD builds are up, with player :)
On Wed, Mar 30, 2011 at 11:40 AM, Dalai Felinto wrote:
> And please remember to include blenderplayer ;)
>
> --
> Dalai
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Ton,
I forgot to build with Release turned on for optimizing. Can you clear
my two FreeBSD builds?? I'll rebuild and upload again.
On Wed, Mar 30, 2011 at 8:53 AM, Ton Roosendaal wrote:
> Hi platform team,
>
> Let's do another official test build! This one should have fixed
> openAL for linux,
Hi Pete,
Will remove now!
-Ton-
Ton Roosendaal Blender Foundation t...@blender.orgwww.blender.org
Blender Institute Entrepotdok 57A 1018AD Amsterdam The Netherlands
On 30 Mar, 2011, at 19:20, pete larabell wrot
Thanks! Correct builds are now uploaded. My apologies for the mistake.
On Wed, Mar 30, 2011 at 1:08 PM, Ton Roosendaal wrote:
> Hi Pete,
>
> Will remove now!
>
> -Ton-
>
>
> Ton Roosendaal Blender Foundation t...@blender.
27;s no
so big issue with using ffmpeg from multimedia repo?
Double-checking configuration atm (to be sure i haven't missed stuff)
and making rules for blenderplayer and 32 bit (playing with 64bit builts
atm).
Original Message --------
Subject: Re: [Bf-committers] Blender RC1 build!
I noticed this pixalation also when compiling with dynamic libraries in
previous versions of Ubuntu. There where some patches applied to swscale in
trunk svn, so these probably where the reason. It doesn't happen anymore for
me in Ubuntu 10.10. Current version of ffmpeg (libswscale0) I have is
4:0.
Ahh,, noticed this now. It doesn't happen in some frames, so was
difficult to notice. Will try to fall back to ffmpeg from release builts
(have no time to try newer builts/built myself). Will do this after 2.57.
Andre Tibben wrote:
> I noticed this pixalation also when compiling with dynamic l
On 03/30/2011 03:53 PM, Ton Roosendaal wrote:
> Hi platform team,
>
> Let's do another official test build! This one should have fixed
> openAL for linux, and for Windows the installer too.
>
> - Try to stick to r35899
> - Put in the regular locations, I'll find/copy them and can align
> names too.
On Fri, Apr 1, 2011 at 8:16 AM, Dave Plater wrote:
> On 03/30/2011 03:53 PM, Ton Roosendaal wrote:
>> Hi platform team,
>>
>> Let's do another official test build! This one should have fixed
>> openAL for linux, and for Windows the installer too.
>>
>> - Try to stick to r35899
>> - Put in the regu
On 04/01/2011 06:19 PM, bf-committers-requ...@blender.org wrote:
> I've got successful builds of r35906 for Fedora 14 (Python 3.1) and
> Fedora 15 (Python 3.2), however I'm still building against opencollada
> r827.
>
> Using r35906 since Campbell integrated my gcc 4.6 patch.
>
> I'm trying to meet
On Fri, Apr 1, 2011 at 12:48 PM, Onyeibo Oku wrote:
> On 04/01/2011 06:19 PM, bf-committers-requ...@blender.org wrote:
>> I've got successful builds of r35906 for Fedora 14 (Python 3.1) and
>> Fedora 15 (Python 3.2), however I'm still building against opencollada
>> r827.
>>
>> Using r35906 since
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