Re: [Bf-committers] Change of MinGW64 compiler

2012-07-16 Thread Antony Riakiotakis
There have been a few issues with the new MinGW compiler unfortunately, one is crashes with missing or packed images (which only happens on scons) and we have another bug possibly deadlock-related in the tracker. Unfortunately with me being in GSOC and the insane amount of time it takes to compile

Re: [Bf-committers] Change of MinGW64 compiler

2012-07-15 Thread Yousef Hurfoush
i used the this build, i though nathan has another one. the problem is still there! Regards Yousef Harfoush ba...@msn.com Date: Sun, 15 Jul 2012 14:42:40 +1000 From: comcal...@gmail.com To: bf-committers@blender.org Subject: Re: [Bf-committers] Change of MinGW64 compiler It was posted

Re: [Bf-committers] Change of MinGW64 compiler

2012-07-15 Thread Caleb Joseph
This build is the new one used by the buildbot. What issue are you having exactly? On 15/07/2012 5:16 PM, Yousef Hurfoush wrote: i used the this build, i though nathan has another one. the problem is still there! Regards Yousef Harfoush ba...@msn.com

Re: [Bf-committers] Change of MinGW64 compiler

2012-07-14 Thread Nathan Letwory
On Tue, Jul 10, 2012 at 3:24 PM, Constantin Rahn c...@vrchannel.de wrote: Hi Blenderheads, someone has fixed it. The r48788 mingw win64 buildbot version is running fine now. Thank you for this to the dev who has fixed it! I replaced the mingw64 version used :) -- Nathan Letwory Letwory

Re: [Bf-committers] Change of MinGW64 compiler

2012-07-14 Thread Yousef Hurfoush
I replaced the mingw64 version used :)can you post a link to it, thanks. Regards Yousef Harfoush ba...@msn.com ___ Bf-committers mailing list Bf-committers@blender.org

Re: [Bf-committers] Change of MinGW64 compiler

2012-07-14 Thread Caleb Joseph
It was posted on the mailing list a few weeks ago, you should be using this MinGW-w64 build: http://sourceforge.net/projects/mingw-w64/files/Toolchains%20targetting%20Win64/Personal%20Builds/rubenvb/release/x86_64-w64-mingw32-gcc-4.7.1-release-win64_rubenvb.7z/download Make sure your libraries

Re: [Bf-committers] Change of MinGW64 compiler

2012-07-10 Thread Constantin Rahn
Hi Blenderheads, someone has fixed it. The r48788 mingw win64 buildbot version is running fine now. Thank you for this to the dev who has fixed it! Happy blending Conz Am 09.07.2012 15:23, schrieb Antony Riakiotakis: About the issue with the crash, This is the previous crash on render, not

Re: [Bf-committers] Change of MinGW64 compiler

2012-07-10 Thread Yousef Hurfoush
someone has fixed it. The r48788 mingw win64 buildbot version is running fine now. Thank you for this to the dev who has fixed it! i compiled after this revision and problem still persists. Regards Yousef Harfoush ba...@msn.com

Re: [Bf-committers] Change of MinGW64 compiler

2012-07-09 Thread Constantin Rahn
Hi, the current build bot mingw win64 r48748 crashes on startup. Confirmed by JesterKing on IRC. jesterKing: 48700 already crashes on startup. I'm guessing it has to do with the dlls that are now used in mingw64 builds (gomp, gcc_s_sjlj, winpthread, stdc++-6) Could this be a problem with your

Re: [Bf-committers] Change of MinGW64 compiler

2012-07-09 Thread Caleb Joseph
Some debugging reveals that the crash is caused by the pthreadGC2-w64.dll library that is included with the buildbot builds. I have no idea how this library made its way into the build, it is not needed for building, nor part of MinGW-w64 or the Blender mingw64 library repository. This is

Re: [Bf-committers] Change of MinGW64 compiler

2012-07-09 Thread Antony Riakiotakis
This is an issue with the buildbot, it will need to be updated with the new compiler. About the issue with the crash, it is related to image paths that are not found. I did some research during the weekend without success. cmake builds do -not- have this problem so I suspect it may be a lib order

Re: [Bf-committers] Change of MinGW64 compiler

2012-07-09 Thread Antony Riakiotakis
About the issue with the crash, This is the previous crash on render, not the one related to pthreads. The new dll libraries are needed because of the new compiler build (code compiled with it willl expect these dlls). It may be possible to ommit some of these if all libraries are recompiled

Re: [Bf-committers] Change of MinGW64 compiler

2012-07-04 Thread Antony Riakiotakis
Hi, I am preparing a major update of libraries and a change of the supported compiler to resolve the crashes that occur with subsurf/multires when compiling with openmp. This one will be used:

Re: [Bf-committers] Change of MinGW64 compiler

2012-06-06 Thread Antony Riakiotakis
Hi, this error message says that, in fact, there is almost no library present in your system. Did you change the name or path of your lib folder somehow? Did you change python version or bitness? Blender works fine here with default arguments and the builder looks like it's working too.

Re: [Bf-committers] Change of MinGW64 compiler

2012-06-06 Thread Yousef Hurfoush
-committers] Change of MinGW64 compiler Hi, this error message says that, in fact, there is almost no library present in your system. Did you change the name or path of your lib folder somehow? Did you change python version or bitness? Blender works fine here with default arguments and the builder

Re: [Bf-committers] Change of MinGW64 compiler

2012-06-05 Thread Yousef Hurfoush
hi i get this error compiling the x64: using windows 7 x64 and scons, svn r47487 and lib is updated! http://www.pasteall.org/32654 Regards Yousef Harfoush ba...@msn.com Date: Tue, 5 Jun 2012 22:33:35 +0300 From: kal...@gmail.com To: bf-committers@blender.org Subject: [Bf-committers]