Re: [blind-gamers] Important information about the future of Ebon Sky Studios, Sable and Crimson Eclipse

2022-02-07 Thread Stephen
Hi there. IS BGT still being updated? maybe the latest version handles memory better? There are some 3rd party programs out there to clear out wasted memory left over by misbehaving programs, there's one called cleanmem - Original Message - From: Ebon sky studios Reply-To: To: Sent:

Re: [blind-gamers] Important information about the future of Ebon Sky Studios, Sable and Crimson Eclipse

2022-02-07 Thread Ebon sky studios
Hi Shane, Thanks for the email, this is actually something which has come up and been requested a lot on the forum. As I mentioned there, our key reason for stopping development on the current build of Sable is

Re: [blind-gamers] Important information about the future of Ebon Sky Studios, Sable and Crimson Eclipse

2022-02-06 Thread Shaun Everiss
I agree bgt should be scrapped before it gets to much. Look at my responce on audiogames forum. Bgt is being misdetected as a problem due to how its run and its components. In addition it uses older directx tech. Then there is the fact that its no longer supported. Its already clained

Re: [blind-gamers] Important information about the future of Ebon Sky Studios, Sable and Crimson Eclipse

2022-02-06 Thread Shane Davidson via groups.io
Paul, Might I suggest you re-think the making things expire? Because people might develop things, and maybe just make it so that it indicates this was built with an engine that was abandoned, and your not responsible for the engine and it's fitness. -- Original Message -- From:

Re: [blind-gamers] Important information about the future of Ebon Sky Studios, Sable and Crimson Eclipse

2022-02-06 Thread Ebon sky studios
Hi everyone, I just wanted to say thanks to everyone who’s posted in here, or who’s sent us a private email. Yesterday was a tough day for us making the announcement, but it was great to see so much positivity and support from the community. Although it was with a heavy heart we made the

Re: [blind-gamers] Important information about the future of Ebon Sky Studios, Sable and Crimson Eclipse

2022-02-06 Thread Ebon sky studios
Hi enes saribas, Regarding your question about memory, the issue is less noticeable on machines with a lot of RAM to spare. However, even though it is less of an issue if there is RAM to spare, the issue is still there and potentially anyone running a PC with low amounts of RAM, or other

Re: [blind-gamers] Important information about the future of Ebon Sky Studios, Sable and Crimson Eclipse

2022-02-05 Thread enes sarıbaş
Hi, Would the memory leaks cause a large issue with Crimson Eclipse on computers with large amounts of memory?  Would you need to re-write the game in another programming language? On 2/5/2022 12:25 PM, Dakotah Rickard wrote: Thank you, all of you, for your openness and honesty in

Re: [blind-gamers] Important information about the future of Ebon Sky Studios, Sable and Crimson Eclipse

2022-02-05 Thread Scott Chesworth
Oh man, that's a rough break! Thanks for the transparency. Here's hoping that the team can regroup and find a way forward. All my best to everyone who's invested effort, Scott On 05/02/2022 17:20, Ebon sky studios wrote: Hello all, We regret that we have to pass along some very bad news

Re: [blind-gamers] Important information about the future of Ebon Sky Studios, Sable and Crimson Eclipse

2022-02-05 Thread Dakotah Rickard
Thank you, all of you, for your openness and honesty in confronting these issues. I know I am somewhat disappointed that a promising development tool will now be suspended indefinitely. On the other hand, the fact that you are taking a break, dealing with the consequences, and making plans

[blind-gamers] Important information about the future of Ebon Sky Studios, Sable and Crimson Eclipse

2022-02-05 Thread Ebon sky studios
Hello all, We regret that we have to pass along some very bad news to all of you: we are going to have to put the production of Sable and our first game--Crimson Eclipse--on hold. Without going into excruciating detail, we have discovered that BGT has an inherent issue with memory