Re: [Bloat] Steam's distribution service - exceeding inbound policiers and bufferbloat

2017-05-21 Thread Benjamin Cronce
All current TCP implementations have a minimum window size of two segments. If you have 20 open connections, then the minimum bandwidth TCP will attempt to consume is (2 segments * 20 connection)/latency. If you have very low latency relative to your bandwidth, the sender will not respond to conges

Re: [Bloat] Steam's distribution service - exceeding inbound policiers and bufferbloat

2017-05-21 Thread Benjamin Cronce
(1500 segment*2)/5ms=4.8Mb/sec minimum per connection. 20 connections is 96Mb/sec On May 21, 2017 8:08 AM, "cloneman" wrote: > thanks for the info. This is a possibility, as I have 5ms latency to their > servers with 50mbit of bandwidth. > > On May 21, 2017 8:49 AM, "Benjamin Cronce" wrote: > >