[brlcad-commits] SF.net SVN: brlcad:[72001] brlcad/trunk/src/librt/primitives/brep/brep.cpp

2018-11-09 Thread starseeker--- via brlcad-commits
Revision: 72001 http://sourceforge.net/p/brlcad/code/72001 Author: starseeker Date: 2018-11-09 21:20:43 + (Fri, 09 Nov 2018) Log Message: --- This is a dangerous change, and will need extensive testing, but getting a case where the near miss resolving logic is ending

[brlcad-commits] SF.net SVN: brlcad:[72000] brlcad/trunk/src/librt/primitives/brep/brep.cpp

2018-11-09 Thread starseeker--- via brlcad-commits
Revision: 72000 http://sourceforge.net/p/brlcad/code/72000 Author: starseeker Date: 2018-11-09 21:10:27 + (Fri, 09 Nov 2018) Log Message: --- refactor the debug printing some more Modified Paths: -- brlcad/trunk/src/librt/primitives/brep/brep.cpp

[brlcad-commits] SF.net SVN: brlcad:[71999] brlcad/trunk/src/librt/primitives/brep/brep.cpp

2018-11-09 Thread starseeker--- via brlcad-commits
Revision: 71999 http://sourceforge.net/p/brlcad/code/71999 Author: starseeker Date: 2018-11-09 17:21:36 + (Fri, 09 Nov 2018) Log Message: --- Start experimenting with turning NURBS brep raytrace debugging with an environment variable, so we can flip this on and off at