Exactly! So, you have a few options of course, but I think Sean has the
path of least resistance.
There was quite a bit about this sort of thing (in very practical terms) in
a gmsh document that I can't seem to find online right now. I have a
printed copy at work though, so I'll have a look on mon
On Jul 6, 2012, at 11:01 PM, crdueck wrote:
> I've begun working on an analysis function for the sketch primitive. To
> compute its area, Sean suggested creating a tesselation. Could someone
> describe the method for doing this? My first take at it would be to
> choose one vertice and draw a l
that's correct, which is why it wouldnt work on a dumbell shaped sketch
for example.
On 07/06/2012 11:06 PM, Matt Shepit wrote:
Hi Chris,
I think what you have described would only work if the sketch
described a region that was strictly convex, which is a rather large
restriction...
-Matt-
Hi Chris,
I think what you have described would only work if the sketch described a
region that was strictly convex, which is a rather large restriction...
-Matt-
On Sat, Jul 7, 2012 at 1:01 PM, crdueck wrote:
> hello all,
>
> I've begun working on an analysis function for the sketch primitive
hello all,
I've begun working on an analysis function for the sketch primitive. To
compute its area, Sean suggested creating a tesselation. Could someone
describe the method for doing this? My first take at it would be to
choose one vertice and draw a line from each other vertice to it to
crea
sean,
thats correct, and the formula i've used is the same, but with the
common (PI * r^2) term factored out. in the case of the circular
raytrace that Wu described, which volume/surface area should be
calculated? the one for the shape resulting from the raytrace, or the
wireframe?
thanks,
Our part "particle" primitive is a misnomer (that we need to rename). It
should be called a "pill" primitive as it's a lozenge shape with a cylinder
capped by two hemispheres. The volume would be: vol_small_cap/2 +
vol_big_cap/2 + vol_cyl
For the case where the ends are equal size, that'd b
2012/7/6 Oliver Gloth :
> Daniel,
>
> I would like to use a C++ interface to BRL-CAD :-)
>
> Where can I find the code; is it part of the standard installation?
The source code is in the BRL-CAD rt^3 repository at SourceForge:
https://brlcad.svn.sourceforge.net/svnroot/brlcad/rt^3/trunk
It's in th
2012/7/5 Anurag Murty :
> Daniel,
>
> I have made the changes you suggested in this mail and also made changes to
> libanalyze, analyze.h as discussed once previously.
> Right now I am trying to understand how to implement a command for this in
> libged.
Maybe you can use ged_facetize() as templat
Daniel,
I would like to use a C++ interface to BRL-CAD :-)
Where can I find the code; is it part of the standard installation?
Our code is GPL licenced; would it be a problem to use the source
directly (with an appropriate copyright notice), or do I need to wrap
them in a separate library?
Th
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