On Fri, May 17, 2013 at 12:21 PM, Daniel Roßberg
wrote:
> 2013/5/17 Priyanka Kapoor :
>> On Thu, May 16, 2013 at 9:13 PM, Christopher Sean Morrison
>> wrote:
>>> The framebuffer files are listed in the wiki description on the project
>>> ideas page. Basically, it's a new if-dbg.c file in src/li
2013/5/17 Priyanka Kapoor :
> On Thu, May 16, 2013 at 9:13 PM, Christopher Sean Morrison
> wrote:
>> The framebuffer files are listed in the wiki description on the project
>> ideas page. Basically, it's a new if-dbg.c file in src/libfb with all the
>> callback hooks implemented to call bu_log(
On Thu, May 16, 2013 at 9:13 PM, Christopher Sean Morrison
wrote:
> The framebuffer files are listed in the wiki description on the project ideas
> page. Basically, it's a new if-dbg.c file in src/libfb with all the callback
> hooks implemented to call bu_log() for each function, and then hooki
The framebuffer files are listed in the wiki description on the project ideas
page. Basically, it's a new if-dbg.c file in src/libfb with all the callback
hooks implemented to call bu_log() for each function, and then hooking it in so
it's exposed like the other fb interfaces.
Cheers!
Sean
On
As suggested by mentor Sean, I want to create a debug interface for
framebuffer that will just display the values of all the points. Which
files should I refer?
Where could I see any framebuffer display on console?
mged windows display lines from raytracer code. What is to do for
framebuffer displa
2013/5/15 phoenix <284281...@qq.com>:
>> Currently I can't link ON_SSX_EVENT to the brlcad.dll (Windows). This
>> class is declared in openNURBS as an ON_CLASS but implemented in
>> libbrep.
>
> Does r55439 solve this problem? Thanks for reporting this problem, and I
> also worried about linking w