Re: [brlcad-devel] Embedding a framebuffer window

2014-08-22 Thread Vlad Bogolin
Thanks for your answer. > Well, if you're already familiar with similar techniques from the > framebuffer work (and it doesn't require you to wade through the > TinyGL code) my suggestion would be to take a stab at the latter > method first. If you find that doesn't work you can always fall back

Re: [brlcad-devel] Embedding a framebuffer window

2014-08-22 Thread Clifford Yapp
On Thu, Aug 21, 2014 at 6:50 PM, Vlad Bogolin wrote: >> Other possibly relevant bits (was looking for this, didn't find it 'til >> now...) >> >> http://stackoverflow.com/questions/12640698/qt-c-drawing-efficiently >> http://qt-project.org/doc/qt-4.8/qpainter.html#drawPolygon >> https://qt-project