Thanks for the running updates, they are indeed appreciated!
On Jun 16, 2015, at 12:38 PM, Vasco Alexandre da Silva Costa
wrote:
> Use OpenMP to spawn rendering threads.
Eeep, I like OpenMP and it’s fine for early testing, but it is desirable to
avoid it in our production pipeline (where we
Use OpenMP to spawn rendering threads.
The code has some bugs in it. I think its improper initialization of the
resource pools which leads to a spurious double free. But I haven't been
able to find out exactly where the bugs are.
On Wed, Jun 10, 2015 at 1:27 AM, Vasco Alexandre da Silva Costa <
v
On Mon, Jun 15, 2015 at 5:31 PM, Inderpreet Singh wrote:
> Have you deployed it on your laptop or are you running it on meteor server.
I have deployed and tested it on my laptop locally.
--
Cheers!
Deepak Kumar Sharma
Blog: http://deekysharma.wordpress.com
" Mistakes are proof that you are tr
Hi,
I have submitted a patch #378 POV-Ray export. Please check it.
http://sourceforge.net/p/brlcad/patches/378/
--
Gurwinder Singh Bains
http://gurwindersinghbains93.wordpress.com
--
_