On Tue, Jun 16, 2015 at 12:41 PM, Gurwinder Singh Bains <
gswithba...@gmail.com> wrote:
>
> Hi,
> I have submitted a patch #378 POV-Ray export. Please check it.
> http://sourceforge.net/p/brlcad/patches/378/
>
Hello Isaac and Sean
I was busy in my college paper works. But I have almost done my wo
Hello Sean,
As you mentioned I have converted .step to .g and read the .g file iterated
the edges of the .g file and visualized it in the OpenGL view. Now we have
a wire frame like view in the OpenGL viewer[1][2][3]. (see the links for
the images). In my point of view I think we have 2 main tasks.
Hello Sean,
As you mentioned I have converted .step to .g and read the .g file iterated
the edges of the .g file and visualized it in the OpenGL view. Now we have
a wire frame like view in the OpenGL viewer[1][2][3]. (see the links for
the images). In my point of view I think we have 2 main tasks.