Re: [brlcad-devel] pix converting trouble with windows package

2016-11-23 Thread Christopher Sean Morrison
> Rendering to .png output file directly did the trick, but I discovered, that > I one can only render images the same size (or less) as the current mged > graphics window. Anyway thank you! You should be able to render to any size with the -s option (e.g., “rt -s 2048 -o image.png”). >> Seco

Re: [brlcad-devel] 7.26.0 BoT ray-tracing problem

2016-11-23 Thread Christopher Sean Morrison
Hi Bob, Thanks for the report, and sorry you have had to spend time investigating. I don't recall the details but we did discover a bug in the BoT intersection code shortly after release 7.26.0 was posted. It is already fixed on trunk but awaiting release 7.26.2. We don't have a good errata r

Re: [brlcad-devel] 7.26.0 BoT ray-tracing problem

2016-11-23 Thread Bob Anderson
Excellent. I put the command in my .mgedrc file so that it is set appropriately. The overlaps are now gone. Bob From: Christopher Sean Morrison [mailto:brl...@mac.com] Sent: Wednesday, November 23, 2016 10:44 AM To: BRL-CAD Developer Mailing List mailto:brlcad-devel@lists.sourceforge.net>> Cc

[brlcad-devel] 7.26.0 BoT ray-tracing problem

2016-11-23 Thread Bob Anderson
I was wondering if anyone has experienced erroneous overlap reporting using rtcheck involving BoT solids. We had done some conversions from STL to G, brought them into the model and did some overlap checking only to find overlaps where there were clearly no solids colluding. I originally assum