On Tue 13 Nov 2007 (11:14 +0100), Massimiliano Maini wrote:
> [EMAIL PROTECTED] wrote on
> 13/11/2007 09:53:12:
>
> > Hi Mochy,
> >
> > the winning chances reported by a rollout are in a sense cubeless. What
> > actually goes on is the following. If a game is played to the end the
> > actual res
Christian Anthon wrote:
> The gui sure has changed a lot,
>
> http://web.cvs.savannah.gnu.org/viewvc/gnubg/board.png?revision=1.1&root=gnubg&view=markup
I remember this. It was even a gui before this, which was Xt widgets.
There is even earlier versions of gnubg available at sourceforge that's
pr
Hi Ian,
> The display occupies four extra lines of text, but they would fit within
> the existing area of the gui. It has the advantage of clearly
> identifying both measurements.
>
> It appears that the EMG luck rate and EMG error rate have not been
> multiplied by 1000 to convert from points t
Here are examples of money play and match play from the current
implementation:
yanwolfy ianshaw
Error rate (total)-7.290 ( -8.329) -3.441 (
-3.549)
Error rate (per decision) -34.5 ( -0.039) -15.9 (
* Christian Anthon <[EMAIL PROTECTED]> [071113 17:32]:
> Ian Shaw wrote:
> > I went to the home page just now and got some message in German (I
> > think) before getting onto the site proper.
>
> yes it has been hacked...
>
> by achim though. The story is the following,
>
> "According to plans o
Ian Shaw wrote:
> I went to the home page just now and got some message in German (I
> think) before getting onto the site proper.
No I assume this is Achim's data retention message, I think it's maybe a bit to
much and only in German.
Achim, can't you just put a "banner ad" with a link to the re
Ian Shaw wrote:
> I went to the home page just now and got some message in German (I
> think) before getting onto the site proper.
>
> -- Ian
>
>
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Hi I
I went to the home page just now and got some message in German (I
think) before getting onto the site proper.
-- Ian
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> On 11/13/07, jorma kala <[EMAIL PROTECTED]> wrote:
> Hi,
> how is the total error rate and the per move error rate exactly
calculated?
> Is it just the average difference in MWC of each unforced move with
> respect to the MWC of the optimal move?
> Thanks.
> jorma
Hi Jorma,
I'll try to explai
sorry,
my question was badly put.
What I'd like to know is how exactly the total error rate is calculated.
Thanks
On 11/13/07, jorma kala <[EMAIL PROTECTED]> wrote:
>
> Hi,
> how is the total error rate and the per move error rate exactly
> calculated?
> Is it just the average difference in MWC of
Hi,
how is the total error rate and the per move error rate exactly calculated?
Is it just the average difference in MWC of each unforced move with respect
to the MWC of the optimal move?
Thanks.
jorma
On 11/10/07, Christian Anthon <[EMAIL PROTECTED]> wrote:
>
> Snowie and GNU backgammon calculate
[EMAIL PROTECTED] wrote on
13/11/2007 09:53:12:
> Hi Mochy,
>
> the winning chances reported by a rollout are in a sense cubeless. What
> actually goes on is the following. If a game is played to the end the
> actual result is recorded, i.e. 1 lost backgammon counts as one game in
> that column.
The gui sure has changed a lot,
http://web.cvs.savannah.gnu.org/viewvc/gnubg/board.png?revision=1.1&root=gnubg&view=markup
Christian.
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> I agree that the luck is probably better represented this way for a
> single match length or a money game session. But the same argument
> could be made for the error rate, i.e. should your errors be measured
> in relation to the amount of match equity that you loose rather than
> the amount of E
Hi Mochy,
the winning chances reported by a rollout are in a sense cubeless. What
actually goes on is the following. If a game is played to the end the
actual result is recorded, i.e. 1 lost backgammon counts as one game in
that column. However, many games are truncated, either by using the race
d
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