Hi again,
threads are working fine, but there is a problem with 3d-support. On the
system there are two directories:
macace:gnubg ace$ ls -l
/System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries
total 54672
-rwxr-xr-x 1 root wheel584848 19 Feb 07:00 libGL.dylib
-rwxr-xr-x 1
I don't know how this is supposed to work on OS X. But here is an
explanation on how things work on linux:
There are two different link paths in play here. First the one used
when building the application. That is the one you modify. The
application keeps track on which dynamic libs it needs, for
On 4/7/08 12:19 PM, Achim Mueller [EMAIL PROTECTED] wrote:
Python supported.
SQLite database supported.
Window system supported.
External players supported.
XML match equity files supported.
3d Boards supported.
External commands supported.
Multiple threads supported.
SSE supported and
On 4/7/08 7:45 PM, Michael Petch [EMAIL PROTECTED] wrote:
Just as an experiment, I'd wonder if macports has an opengl package, and
what happens if you install it and try rebuilding. It is just a suggestion
(I am curious)
One other thing. The resulting makefiles do they include