MK: What I PROPOSE is doing the same thing done training TD-Gammon v.1, I.E.
random self-play, but this time also cubeful and MATCHFUL, i.e. random cube as
well as checker decisions.
As I remember it (though it's many years since I read the research), the
self-play wasn't accomplished by
On Tue, Apr 02, 2024 at 03:07:50AM +, Theodor.Constantinescu wrote:
> I installed the newest version of the wonderful gnuBG on a new
> computer and have two problems:
> [...]
> 2 On the 2D board, if one of the players can't move, the roll is not
> shown! Very annoying! In God's name, WHY
On 4/2/2024 7:08 AM, Ian Shaw wrote:
A cube strategy against a bot that never passes:
Not never but we loosely say that since it takes at GWC > 0,
i.e. even at 0.0001%
only double when (a) you are 100% to win
I don't understand why you wouldn't double at 99%? Can you
explain this?
(b)
On 4/2/2024 5:13 AM, Ian Shaw wrote:
What would be your proposed structure for training a
cubeful bot? What gains and obstacles do you foresee.
I don't know what you mean by "structure". What I propose
is doing the same thing done training TD-Gammon v.1, i.e.
random self-play, but this time
On 4/2/2024 5:39 PM, Max S wrote:
HI
Am I able to import a file of a position, match score
etc and you would return the XG analysis to me?
If I understand correctly that you want to post here a
GnuBG ID, (i.e. position + match ID), and want someone
to post the XG analysis, I will do it for you
Hi Max,
GnuBg can import match files and analyse them.
You can also copy an XG position id and paste it into gnubg.
Like XG, it can identify errors and estimate how lucky the rolls are. The
results won't be exactly the same as XG because the analysis engine is
different. But it will be very
Hello Max,
Il 02 aprile 2024 alle 19:39 Max S ha scritto:
> HI
> Am I able to import a file of a position, match score etc and you would
> return the XG analysis to me?
what do you mean with “XG analysis”?
—F