Hi Ian,
Thanks for your reply and for your example. In fact my question was not so
much to do with the 'position' of the game, but with how to understand the
relevance of the 'Analyse - Market Window' function.
i.e. it says my cube market window opens up at 50.286%... but I was around
55.7% to
Ian Shaw wrote:
but unless until the gnubg team implement this, have you looked at
Greenshot?
Thanks for the suggestion Ian - I have installed it and it is indeed very
useful.
The only things which perhaps detract from it being the perfect solution are
that it
cannot automatically
Guido Flohr-4 wrote:
What's wrong with clicking Save, and save the current position as a
PNG?
Thanks for your suggestion Guido. I did have a look at this feature but
there are some useful things missing from the 'save as - png' proposal as
this method solely exports an image of the board and
milfor wrote:
The correct decision is not to double. But if you have a weak oppenent
that makes the error to pass with more than 15.2% probability in
situations like that then it would be a good idea to double here.
So the 15.2% could be called the probability of an opponents error you
Hallo all,
I have a few questions..
Please can anybody explain the 'proper cube action' statistic to me.
For example, in the attached image (highlighted in yellow) there is a figure
of 15.2% for a bad No double / Take.
What is the figure meant to represent in laymans terms?
And where does
Hallo all,
I have a few questions..
Please can anybody explain the 'proper cube action' statistic to me.
For example, in the attached image (highlighted in yellow) there is a figure
of 15.2% for a bad No double / Take.
What is the figure meant to represent in laymans terms?
And where does
Hallo all,
I have a few questions..
Please can anybody explain the 'proper cube action' statistic to me.
For example, in the attached image (highlighted in yellow) there is a figure
of 15.2% for a bad No double / Take.
What is the figure meant to represent in laymans terms?
And where does
Hallo all,
I have a few questions..
Please can anybody explain the 'proper cube action' statistic to me.
For example, hopefully you can see the attached image - there is a figure of
15.2% for a bad No double / Take.
What is the figure meant to represent in laymans terms?
And where does this
Hallo all,
I have a few questions..
Please can anybody explain the 'proper cube action' statistic to me.
For example, in the attached image (highlighted in yellow) there is a figure
of 15.2% for a bad No double / Take.
What is the figure meant to represent in laymans terms?
And where does
Hallo all,
I have a few questions..
Please can anybody explain the 'proper cube action' statistic to me.
For example, in the attached image (highlighted in yellow) there is a figure
of 15.2% for a bad No double / Take.
What is the figure meant to represent in laymans terms?
And where does
Hallo all,
I have a few questions..
Please can anybody explain the 'proper cube action' statistic to me.
For example, in the attached image (highlighted in yellow) there is a figure
of 15.2% for a bad No double / Take.
What is the figure meant to represent in laymans terms?
And where does
Hi,
Can (or will) gnubg support *.xg file (extreme gammon) import? I prefer the
interface of gnubg.
Cheers,
sebalotek
--
View this message in context:
http://old.nabble.com/*.xg-file-%28extreme-gammon%29-import-support--tp35264032p35264032.html
Sent from the Gnu - Backgammon mailing list
: EAA22zZg0MCONg
Match ID: AYFpAYAAUAAA
Many thanks for any light you can shed - it's probably me being really
dense! :)
sebalotek
http://old.nabble.com/file/p35256389/position%2B05.jpeg
--
View this message in context:
http://old.nabble.com/gnubg---edit-mode---how-to-choose-bear-off-direction
to set up is
1. I am red
2. I started from the top right (moving my pieces anti-clockwise)
2. So I want to bear off in the *bottom right hand corner*
Can anybody try to paste this position in their gnubg and see if they can
achieve this gamestate?
Position ID: EAA22zZg0MCONg
I (Sebalotek) have a 3-2
have chosen manual dice).
-- Ian
-Original Message-
From: bug-gnubg-bounces+ian.shaw=riverauto.co...@gnu.org
[mailto:bug-gnubg-bounces+ian.shaw=riverauto.co...@gnu.org] On Behalf Of
sebalotek
Sent: 05 April 2013 12:16
To: Bug-gnubg@gnu.org
Subject: Re: [Bug-gnubg] gnubg - edit mode
: bug-gnubg-bounces+ian.shaw=riverauto.co...@gnu.org
[mailto:bug-gnubg-bounces+ian.shaw=riverauto.co...@gnu.org] On Behalf Of
sebalotek
Sent: 05 April 2013 13:09
To: Bug-gnubg@gnu.org
Subject: Re: [Bug-gnubg] gnubg - edit mode - how to choose bear off
direction / tray
The position posted shows
I think I found a workaround but it wasn't really intuitive for me.
I went into 'Settings' - 'Board Appearance' - Chequers(0) and Chequers(1)
menus and swapped the colours of Player 1 and Player 2's pieces, then set up
the chequers, names, cube, score, turn etc in gnubg from scratch. Red is now
Thanks for the tips.. I just thought it would be easier to set up positons if
gnu could allow you to simply specify I'm bearing off in this (bottom left)
corner rather than having to go into settings and switch each player's
colour. We communicate something like this when we set up a given
18 matches
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