Re: [Bug-gnubg] Analyse - Market Window question?

2013-06-09 Thread sebalotek
Hi Ian, Thanks for your reply and for your example. In fact my question was not so much to do with the 'position' of the game, but with how to understand the relevance of the 'Analyse - Market Window' function. i.e. it says my cube market window opens up at 50.286%... but I was around 55.7% to

Re: [Bug-gnubg] Integrated 'Take screenshot' feature? (jpg)

2013-06-07 Thread sebalotek
Ian Shaw wrote: but unless until the gnubg team implement this, have you looked at Greenshot? Thanks for the suggestion Ian - I have installed it and it is indeed very useful. The only things which perhaps detract from it being the perfect solution are that it cannot automatically

Re: [Bug-gnubg] Integrated 'Take screenshot' feature? (jpg)

2013-06-07 Thread sebalotek
Guido Flohr-4 wrote: What's wrong with clicking Save, and save the current position as a PNG? Thanks for your suggestion Guido. I did have a look at this feature but there are some useful things missing from the 'save as - png' proposal as this method solely exports an image of the board and

Re: [Bug-gnubg] explain the 'proper cube action' statistic?

2013-06-07 Thread sebalotek
milfor wrote: The correct decision is not to double. But if you have a weak oppenent that makes the error to pass with more than 15.2% probability in situations like that then it would be a good idea to double here. So the 15.2% could be called the probability of an opponents error you

[Bug-gnubg] proper cube action statistic - meaning?

2013-05-19 Thread sebalotek
Hallo all, I have a few questions.. Please can anybody explain the 'proper cube action' statistic to me. For example, in the attached image (highlighted in yellow) there is a figure of 15.2% for a bad No double / Take. What is the figure meant to represent in laymans terms? And where does

[Bug-gnubg] proper cube action statistic - meaning?

2013-05-19 Thread sebalotek
Hallo all, I have a few questions.. Please can anybody explain the 'proper cube action' statistic to me. For example, in the attached image (highlighted in yellow) there is a figure of 15.2% for a bad No double / Take. What is the figure meant to represent in laymans terms? And where does

[Bug-gnubg] proper cube action statistic - meaning?

2013-05-19 Thread sebalotek
Hallo all, I have a few questions.. Please can anybody explain the 'proper cube action' statistic to me. For example, in the attached image (highlighted in yellow) there is a figure of 15.2% for a bad No double / Take. What is the figure meant to represent in laymans terms? And where does

[Bug-gnubg] proper cube action statistic - meaning?

2013-05-19 Thread sebalotek
Hallo all, I have a few questions.. Please can anybody explain the 'proper cube action' statistic to me. For example, hopefully you can see the attached image - there is a figure of 15.2% for a bad No double / Take. What is the figure meant to represent in laymans terms? And where does this

[Bug-gnubg] explain the 'proper cube action' statistic?

2013-05-19 Thread sebalotek
Hallo all, I have a few questions.. Please can anybody explain the 'proper cube action' statistic to me. For example, in the attached image (highlighted in yellow) there is a figure of 15.2% for a bad No double / Take. What is the figure meant to represent in laymans terms? And where does

[Bug-gnubg] explain the 'proper cube action' statistic?

2013-05-19 Thread sebalotek
Hallo all, I have a few questions.. Please can anybody explain the 'proper cube action' statistic to me. For example, in the attached image (highlighted in yellow) there is a figure of 15.2% for a bad No double / Take. What is the figure meant to represent in laymans terms? And where does

[Bug-gnubg] the 'proper cube action' statistic?

2013-05-19 Thread sebalotek
Hallo all, I have a few questions.. Please can anybody explain the 'proper cube action' statistic to me. For example, in the attached image (highlighted in yellow) there is a figure of 15.2% for a bad No double / Take. What is the figure meant to represent in laymans terms? And where does

[Bug-gnubg] *.xg file (extreme gammon) import support?

2013-04-07 Thread sebalotek
Hi, Can (or will) gnubg support *.xg file (extreme gammon) import? I prefer the interface of gnubg. Cheers, sebalotek -- View this message in context: http://old.nabble.com/*.xg-file-%28extreme-gammon%29-import-support--tp35264032p35264032.html Sent from the Gnu - Backgammon mailing list

[Bug-gnubg] gnubg - edit mode - how to choose bear off direction / tray

2013-04-05 Thread sebalotek
: EAA22zZg0MCONg Match ID: AYFpAYAAUAAA Many thanks for any light you can shed - it's probably me being really dense! :) sebalotek http://old.nabble.com/file/p35256389/position%2B05.jpeg -- View this message in context: http://old.nabble.com/gnubg---edit-mode---how-to-choose-bear-off-direction

Re: [Bug-gnubg] gnubg - edit mode - how to choose bear off direction / tray

2013-04-05 Thread sebalotek
to set up is 1. I am red 2. I started from the top right (moving my pieces anti-clockwise) 2. So I want to bear off in the *bottom right hand corner* Can anybody try to paste this position in their gnubg and see if they can achieve this gamestate? Position ID: EAA22zZg0MCONg I (Sebalotek) have a 3-2

Re: [Bug-gnubg] gnubg - edit mode - how to choose bear off direction / tray

2013-04-05 Thread sebalotek
have chosen manual dice). -- Ian -Original Message- From: bug-gnubg-bounces+ian.shaw=riverauto.co...@gnu.org [mailto:bug-gnubg-bounces+ian.shaw=riverauto.co...@gnu.org] On Behalf Of sebalotek Sent: 05 April 2013 12:16 To: Bug-gnubg@gnu.org Subject: Re: [Bug-gnubg] gnubg - edit mode

Re: [Bug-gnubg] gnubg - edit mode - how to choose bear off direction / tray

2013-04-05 Thread sebalotek
: bug-gnubg-bounces+ian.shaw=riverauto.co...@gnu.org [mailto:bug-gnubg-bounces+ian.shaw=riverauto.co...@gnu.org] On Behalf Of sebalotek Sent: 05 April 2013 13:09 To: Bug-gnubg@gnu.org Subject: Re: [Bug-gnubg] gnubg - edit mode - how to choose bear off direction / tray The position posted shows

Re: [Bug-gnubg] gnubg - edit mode - how to choose bear off direction / tray

2013-04-05 Thread sebalotek
I think I found a workaround but it wasn't really intuitive for me. I went into 'Settings' - 'Board Appearance' - Chequers(0) and Chequers(1) menus and swapped the colours of Player 1 and Player 2's pieces, then set up the chequers, names, cube, score, turn etc in gnubg from scratch. Red is now

Re: [Bug-gnubg] gnubg - edit mode - how to choose bear off direction / tray

2013-04-05 Thread sebalotek
Thanks for the tips.. I just thought it would be easier to set up positons if gnu could allow you to simply specify I'm bearing off in this (bottom left) corner rather than having to go into settings and switch each player's colour. We communicate something like this when we set up a given