[Bug-gnubg] question for super players

2009-11-15 Thread coka
hi look on button board let me know how would u play the 2-2 in money session and why ? ty gnu rollou think 13-11(2) 5-3(2) but i dont agree -- View this message in context: http://old.nabble.com/question-for-super-players-tp26360374p26360374.html Sent from the Gnu - Backgammon mailing

Re: [Bug-gnubg] 2 bugs and a question about database file location

2009-10-07 Thread Michael Petch
The latest release you should consider downloading is here: http://www.gnubg.org/media/windows/gnubg-MAIN-20091002-setup.exe The main download page for Windows builds is here: http://www.gnubg.org/index.php?itemid=56 (Sometimes updates can be frequent so you can check this page often). The

Re: [Bug-gnubg] 2 bugs and a question about database file location

2009-10-07 Thread Massimiliano Maini
2009/10/7 Michael Petch mpe...@capp-sysware.com: The GnuBG that you download does not learn from experience (see pevious posts to Roy Crabtree on that subject). Actually it is probably better if you just trust Michael/us on the subject and you DON'T SEE the post from Roy ... :) MaX.

Re: [Bug-gnubg] 2 bugs and a question about database file location

2009-10-07 Thread Michael Petch
On 07/10/09 7:19 AM, Massimiliano Maini maxma...@gmail.com wrote: 2009/10/7 Michael Petch mpe...@capp-sysware.com: The GnuBG that you download does not learn from experience (see pevious posts to Roy Crabtree on that subject). Actually it is probably better if you just trust Michael/us

Re: [Bug-gnubg] 2 bugs and a question about database file location

2009-10-06 Thread Christian Anthon
1 and 2 please confirm with the latest version. 3 in C:\Documents and Settings\USER\.gnubg\gnubg.db, if I remember correctly. Perhaps you need a subfulder of your home directory. Christian. ___ Bug-gnubg mailing list Bug-gnubg@gnu.org

Re: [Bug-gnubg] 2 bugs and a question about database file location

2009-10-06 Thread Michael Petch
On 06/10/09 3:31 PM, Christian Anthon christian.ant...@gmail.com wrote: 3 in C:\Documents and Settings\USER\.gnubg\gnubg.db, if I remember correctly. Perhaps you need a subfulder of your home directory. If using Vista it is in: C:\Users\USERNAME\.gnubg Where USERNAME Is of course your

[Bug-gnubg] 2 bugs and a question about database file location

2009-10-05 Thread Adi Kadmon
Hi all, (1) At least with the 4/2009, there's a minor bug causing the program to close completely if, by accident, Ctrl-H (hint) is pressed while a player can't enter from the bar by both dice. (2) The Race Theory doesn't work - it too causes the program's termination. (3) And my question: Where

RE: [Bug-gnubg] FW: Analysis Question

2009-09-03 Thread Michael Depreli
the narrower filters it simply just can't analyse any NEW moves that fall within the wider filters? It doesn't need to reanalyze the others. Date: Thu, 3 Sep 2009 00:14:10 +0200 Subject: Re: [Bug-gnubg] FW: Analysis Question From: christian.ant...@gmail.com To: mpe...@capp-sysware.com CC: bug-gnubg

[Bug-gnubg] Cache question

2009-09-03 Thread Michael Depreli
I ran some brief tests using rollouts with different cache settings and larger cache produced faster results (not linear). Are there any known issues (bugs) running gnubg with cache set to max for evals and rollouts for plies up to 2? If not are there any reasons to not set cache to max?

Re: [Bug-gnubg] Cache question

2009-09-03 Thread Michael Petch
On 03/09/09 3:19 AM, michaeldepr...@hotmail.co.uk michaeldepr...@hotmail.co.uk wrote: I ran some brief tests using rollouts with different cache settings and larger cache produced faster results (not linear). Are there any known issues (bugs) running gnubg with cache set to max for evals

Re: [Bug-gnubg] Cache question

2009-09-03 Thread Jonathan Kinsey
The only reason is if the memory usage has any impact for you (running several copies at the same time for example), it's getting a lot less likely that this is the case with2gb becoming the norm on new pcs. You might find that there is little difference in speed between the maximum and one-down

RE: [Bug-gnubg] Cache question

2009-09-03 Thread Michael Depreli
: Re: [Bug-gnubg] Cache question Date: Thu, 3 Sep 2009 09:37:15 + The only reason is if the memory usage has any impact for you (running several copies at the same time for example), it's getting a lot less likely that this is the case with2gb becoming the norm on new pcs. You might find

RE: [Bug-gnubg] FW: Analysis Question

2009-09-03 Thread Christopher Yep
has the analysis already stored from the narrower filters it simply just can't analyse any NEW moves that fall within the wider filters? It doesn't need to reanalyze the others. Date: Thu, 3 Sep 2009 00:14:10 +0200 Subject: Re: [Bug-gnubg] FW: Analysis Question From: christian.ant

Re: [Bug-gnubg] Cache question

2009-09-03 Thread Jonathan Kinsey
available in gnubg? From: jon_kin...@hotmail.com To: michaeldepr...@hotmail.co.uk CC: bug-gnubg@gnu.org Subject: Re: [Bug-gnubg] Cache question Date: Thu, 3 Sep 2009 09:37:15 + The only reason is if the memory

RE: [Bug-gnubg] FW: Analysis Question

2009-09-03 Thread Michael Depreli
todays cpu speed and huge and cheap storage? Michael Date: Thu, 3 Sep 2009 06:13:40 -0400 To: bug-gnubg@gnu.org From: c...@copper.net Subject: RE: [Bug-gnubg] FW: Analysis Question CC: michaeldepr...@hotmail.co.uk; christian.ant...@gmail.com; mpe...@capp-sysware.com When gnubg

Re: [Bug-gnubg] FW: Analysis Question

2009-09-03 Thread Michael Petch
On 03/09/09 4:34 AM, michaeldepr...@hotmail.co.uk michaeldepr...@hotmail.co.uk wrote: Is file size such an issue given todays cpu speed and huge and cheap storage? I can just imagine the potential size for GnuBG 4ply! ___ Bug-gnubg mailing list

Re: [Bug-gnubg] FW: Analysis Question

2009-09-03 Thread Michael Petch
I misread the original post with regards to what was being suggested. It's 5am and time for bed :) ___ Bug-gnubg mailing list Bug-gnubg@gnu.org http://lists.gnu.org/mailman/listinfo/bug-gnubg

RE: [Bug-gnubg] FW: Analysis Question

2009-09-03 Thread Michael Depreli
Example: 2-ply World Class 8/0.16 704kb 4-ply 8/0.06 @ 2-ply (skip 3-ply) 1222kb An increase but it hasn't ballooned to some colossal amount? Michael Date: Thu, 3 Sep 2009 04:52:36 -0600 Subject: Re: [Bug-gnubg] FW: Analysis Question From: mpe...@capp-sysware.com To: michaeldepr

RE: [Bug-gnubg] FW: Analysis Question

2009-09-03 Thread Christopher Yep
At 06:59 AM 9/3/2009, Michael Depreli wrote: Example: 2-ply World Class 8/0.16 704kb 4-ply 8/0.06 @ 2-ply (skip 3-ply) 1222kb An increase but it hasn't ballooned to some colossal amount? Michael Did you manually construct the 1222 kb file, retaining all 0-ply and 2-ply evaluations (plus

RE: [Bug-gnubg] FW: Analysis Question

2009-09-03 Thread Michael Depreli
to (or can't be bothered to learn) something free and straightforward as compressing files. I'll check out your suggestion with regards to move filters thanks Michael Date: Thu, 3 Sep 2009 07:34:06 -0400 To: bug-gnubg@gnu.org From: c...@copper.net Subject: RE: [Bug-gnubg] FW: Analysis Question CC

Re: [Bug-gnubg] Cache question

2009-09-03 Thread Christian Anthon
? From: jon_kin...@hotmail.com To: michaeldepr...@hotmail.co.uk CC: bug-gnubg@gnu.org Subject: Re: [Bug-gnubg] Cache question Date: Thu, 3 Sep 2009 09:37:15 + The only reason is if the memory usage has any impact for you (running several copies at the same time for example), it's getting

Re: [Bug-gnubg] Cache question

2009-09-03 Thread Jonathan Kinsey
To: michaeldepr...@hotmail.co.uk CC: bug-gnubg@gnu.org Subject: Re: [Bug-gnubg] Cache question Date: Thu, 3 Sep 2009 09:37:15 + The only reason is if the memory usage has any impact for you (running several copies at the same time for example), it's getting a lot less likely

Re: [Bug-gnubg] Cache question

2009-09-03 Thread Michael Petch
Wonder how the cache would perform if we got rid of the second position per key (All the memcmps, the primary and secondary swap can be removed) and then increase the cache size. Rather trivial change, but until now I wonder how much would be saved without the secondary entry

Re: [Bug-gnubg] Cache question

2009-09-03 Thread Jonathan Kinsey
This has been tested before, by me and others. The result then was that a 2 entry cache was better than either a single or 3 entry cache (all 3 using the same amount of memory). I expect the cache sizes used were relatively small, so this result might be different for large caches. Jon

[Bug-gnubg] Replicating XG Roller setting in gnubg a question

2009-09-03 Thread Michael Depreli
I set up gnubg to mimic XG Roller settings Truncated @6 first 2 moves 1-ply cube 0-ply checker others 0-ply. No Variance Reduction XG Roller uses 3600 trials. Instead of using number of trials I decided to roll them out until JSD reached 2.58 minimum trials 144. If you do the same with VR

Re: [Bug-gnubg] Replicating XG Roller setting in gnubg a question

2009-09-03 Thread Christian Anthon
On Thu, Sep 3, 2009 at 9:42 PM, Michael Deprelimichaeldepr...@hotmail.co.uk wrote: If you do the same with VR ON, it takes MUCH less time by a huge factor to reach the same JSD. I'm not surprised. I don't know why XG doesn't use VR I'm not a statistician but isn't JSD important if you only

[Bug-gnubg] FW: Analysis Question

2009-09-02 Thread Michael Petch
+ To: Michael Petch mpe...@capp-sysware.com Subject: Analysis Question Hi Michael I part analyzed a match then stopped it as I wanted to increase the move filters. Saved settings and re-ran the analysis. Gnubg only analyzes at the larger filters from where the previous analysis finished

Re: [Bug-gnubg] FW: Analysis Question

2009-09-02 Thread Christian Anthon
:39:12 + To: Michael Petch mpe...@capp-sysware.com Subject: Analysis Question Hi Michael I part analyzed a match then stopped it as I wanted to increase the move filters. Saved settings and re-ran the analysis. Gnubg only analyzes at the larger filters from where the previous analysis

Re: [Bug-gnubg] Win builds using gcc4: question

2009-06-15 Thread Jonathan Kinsey
. I remember somebody (Oystein ?) arguing we should go to gcc4, even if there may be some issues to work on, since it produces better code 9and it allows using a new sigmoid function (not sure it's already checked in tough). My question is: can I put gnubg exes compiled with gcc4 into a gnubg

Re: [Bug-gnubg] Win builds using gcc4: question

2009-06-15 Thread Massimiliano Maini
Not entirely true about the sigmoid. The patch I've suggested used instructions from SSE2 which is independent of which compiler you use for building. OK, but what was the issue with ggc3 then ? The new sigmoid was not working fine if compiled with gcc3, this was the reason you askedme to try

Re: [Bug-gnubg] Win builds using gcc4: question

2009-06-15 Thread Øystein Johansen
Massimiliano Maini wrote: Not entirely true about the sigmoid. The patch I've suggested used instructions from SSE2 which is independent of which compiler you use for building. OK, but what was the issue with ggc3 then ? The new sigmoid was not working fine if compiled with gcc3, this was

Re: [Bug-gnubg] TD(lambda) training for neural networks -- a question

2009-05-21 Thread Øystein Johansen
boomslang wrote: Hi all, I have a question regarding TD(lambda) training by Tesauro (see http://www.research.ibm.com/massive/tdl.html#h2:learning_methodology). The formula for adapting the weights of the neural net is w(t+1)-w(t) = a * [Y(t+1)-Y(t)] * sum(lambda^(t-k) * nabla(w)Y(k); k

RE: [Bug-gnubg] TD(lambda) training for neural networks -- a question

2009-05-21 Thread Ian Shaw
-Original Message- From: Øystein Johansen Sent: 21 May 2009 09:19 Our experience is: TD is nice for kickstarting the training process. But supervised training is the real thing. Make a big database of positions and the rollout results according to these positions and train

Re: [Bug-gnubg] TD(lambda) training for neural networks -- a question

2009-05-21 Thread Øystein Johansen
Ian Shaw wrote: Our experience is: TD is nice for kickstarting the training process. But supervised training is the real thing. Make a big database of positions and the rollout results according to these positions and train supervised. If you still would like to do TD training with your

Re: [Bug-gnubg] TD(lambda) training for neural networks -- a question

2009-05-21 Thread boomslang
Hi Øystein / others, thanks for your quick answer. I didn't know gnubg used just TD(0). This does make things easier for me.  The Sutton/Barto you're referring to..., is that the book Reinforcement Learning: An Introduction? I do have a question about this supervised training

Re: [Bug-gnubg] TD(lambda) training for neural networks -- a question

2009-05-21 Thread Øystein Johansen
boomslang wrote: Hi Øystein / others, I didn't know gnubg used just TD(0). This does make things easier for me. The Sutton/Barto you're referring to..., is that the book Reinforcement Learning: An Introduction? Yes! It's even available online in HTML formatting. I do have a question

[Bug-gnubg] TD(lambda) training for neural networks -- a question

2009-05-20 Thread boomslang
Hi all, I have a question regarding TD(lambda) training by Tesauro (see http://www.research.ibm.com/massive/tdl.html#h2:learning_methodology). The formula for adapting the weights of the neural net is w(t+1)-w(t) = a * [Y(t+1)-Y(t)] * sum(lambda^(t-k) * nabla(w)Y(k); k=1..t). I would like

[Bug-gnubg] Question: Interpreting Evaluation Results

2009-03-02 Thread Bob Hart
Hi- I would like to understand how to interpret evaluation results presented with different plies and out-of-order equities. In reviewing the results below, I would ideally want to conclude at a glance that gnubg evaluates 24/21 13/9 as the best play, because it is at the top of the list. It

Re: [Bug-gnubg] Question: Interpreting Evaluation Results

2009-03-02 Thread Christian Anthon
It is generally not advisable to compare evaluations using different parameters. This is particularly true for gnubg which has an odd-ply/even-ply problem. In short, you should evaluate all the moves you wish to compare at the same ply. Christian. On Mon, Mar 2, 2009 at 8:29 PM, Bob Hart

RE: [Bug-gnubg] Question: Interpreting Evaluation Results

2009-03-02 Thread Bob Hart
@gnu.org Subject: Re: [Bug-gnubg] Question: Interpreting Evaluation Results It is generally not advisable to compare evaluations using different parameters. This is particularly true for gnubg which has an odd-ply/even-ply problem. In short, you should evaluate all the moves you wish to compare

Re: [Bug-gnubg] Question: Interpreting Evaluation Results

2009-03-02 Thread Christian Anthon
] Sent: Monday, March 02, 2009 3:16 PM To: Bob Hart Cc: bug-gnubg@gnu.org Subject: Re: [Bug-gnubg] Question: Interpreting Evaluation Results It is generally not advisable to compare evaluations using different parameters. This is particularly true for gnubg which has an odd-ply/even-ply problem

[Bug-gnubg] Question regarding how to batch analyse many matches

2009-02-27 Thread Mochy
Hello All, I have a question regarding how to analyse many matches at a same time. I tried to use batch / analyse option in Analyse menu in latest version of GNU. (Version 0.90-mingw (build Feb 18 2009)) After I choose 8 matches and let him doing batch analyse, it said analyse has been done

[Bug-gnubg] Re: Question regarding how to batch analyse many matches

2009-02-27 Thread Mochy
Sorry, I found a folder which contains analyzed matches. Please ignore this question. Regards, Mochy On Fri, 27 Feb 2009 18:59:12 +0900 Mochy mo...@backgammon.gr.jp wrote: Hello All, I have a question regarding how to analyse many matches at a same time. I tried to use batch / analyse

[Bug-gnubg] An simple question about backgammons...

2009-02-25 Thread OJOHANS
| | |X | XX | | |X | XX | | | OO X | XX On roll | O O | | OO X | XX 0 points +12-11-10--9--8--7---6--5--4--3--2--1-+ X: me ?? This is such a simple question that I really

RE: [Bug-gnubg] A simple question about backgammons...

2009-02-25 Thread OJOHANS
| | |X | XX | | |X | XX | | | OO X | XX On roll | O O | | OO X | XX 0 points +12-11-10--9--8--7---6--5--4--3--2--1-+ X: me This is such a simple question that I really feel

Re: [Bug-gnubg] A simple question about backgammons...

2009-02-25 Thread Jonathan Kinsey
This is such a simple question that I really feel silly asking. Can someone answer how many backgammons the player wins and why? (The and why-part of the question is important here.) Thinking one more minute, and the answer comes obviously: 0.4350 You didn't give your why part! Anyway I get something like

Re: [Bug-gnubg] A simple question about backgammons...

2009-02-25 Thread Øystein Johansen
This is such a simple question that I really feel silly asking. Can someone answer how many backgammons the player wins and why? (The and why-part of the question is important here.) Thinking one more minute, and the answer comes obviously: 0.4350 You didn't give your why part! Anyway I get something like

Re: [Bug-gnubg] A simple question about backgammons...

2009-02-25 Thread Joseph Heled
       O     X | XX  On roll |          O     O |   | O        O     X | XX  0 points +12-11-10--9--8--7---6--5--4--3--2--1-+     X: me This is such a simple question that I really feel silly asking. Can someone answer how many backgammons the player wins and why? (The and why-part

Re: [Bug-gnubg] A newbie question - GNUBG and neural network...

2009-02-06 Thread Christian Anthon
that at the moment, but in most common positions there is little room for improvement. Christian. On Thu, Feb 5, 2009 at 6:38 PM, Erez yalo...@hotmail.com wrote: Hello guys, I have a very basic question about the level of GNUBG. A friend told me that GNUBG won some sort of computer BG tournament so I

RE: [Bug-gnubg] A newbie question - GNUBG and neural network...

2009-02-06 Thread OJOHANS
Hello guys, Hi there! I have a very basic question about the level of GNUBG. A friend told me that GNUBG won some sort of computer BG tournament so I got interested, read a bit and found out that it uses a neural network. Correct! Does it mean that my downloaded GNUBG will get better

[Bug-gnubg] Match and Position ID question

2008-11-29 Thread Thomas A. Moulton
Am I correct in the assumption that the Match ID and Position ID pair uniquely identify the state of a match in progress? Is it documented how they are computed (or better yet are there functions that can compute them)? What I would like build is a command line interface as a demo of

Re: [Bug-gnubg] Match and Position ID question

2008-11-29 Thread Michael Petch
On 11/29/08 6:49 PM, Thomas A. Moulton [EMAIL PROTECTED] wrote: Am I correct in the assumption that the Match ID and Position ID pair uniquely identify the state of a match in progress? Yes Is it documented how they are computed (or better yet are there functions that can compute them)?

Re: [Bug-gnubg] GNU BG feature - newbie question

2008-11-24 Thread Christian Anthon
Hi Erez, yes that is not too hard to do. The following will work independently of the version that you are using: 1) start a new match 2) click the edit button in toolbar and set position, score and dice. 3) click the edit button again to leave edit mode 4) press Ctrl-H or equivalently the hint

[Bug-gnubg] GNU BG feature - newbie question

2008-11-23 Thread Erez
Hello, I'm a veteran at playing BG but I'm really new to the BG software scene. GNU BG seems very complex to me so before I get lost within all the features I would like to ask a basic question: Can I use GNU BG to edit a certain board situation and ask what would be the best next move

[Bug-gnubg] GNU BG feature - newbie question

2008-11-23 Thread Erez
Hello, I'm a veteran at playing BG but I'm really new to the BG software scene. GNU BG seems very complex to me so before I get lost within all the features I would like to ask a basic question: Can I use GNU BG to edit a certain board situation and ask what would be the best next move

[Bug-gnubg] [Fwd: support question]

2008-01-05 Thread Øystein Johansen
Hi, I'm forwarding your mail to the mailing list. The mailing list is the right place to address questions and ask for support. The mailing list has been subject to spam emails, so it's only possible to make postings from subscribers. To ask a question or get support from the mailing list

Re: [Bug-gnubg] Question About Rollout

2007-11-15 Thread Massimiliano Maini
Robert-Jan Veldhuizen [EMAIL PROTECTED] wrote on 14/11/2007 15:32:15: Hi Mochizuki and Massimiliano, Looks like the issues got confused here a little. Hi Robert-Jan, thanks for the explanation. I got indeed confused by the explanation about how w/g/bg are computed in case of a cubeful

Re: [Bug-gnubg] Question About Rollout

2007-11-14 Thread Massimiliano Maini
Jim Segrave [EMAIL PROTECTED] wrote on 13/11/2007 22:51:14: The game is played out with the cube on 2, sometimes that leads to a redouble/take with the cube on 4. Gnubg plays both sides optimally (from gnubg's point of view) and terminates a rollout of a game when: one side wins outright

Re: [Bug-gnubg] Question About Rollout

2007-11-14 Thread Robert-Jan Veldhuizen
Hi Mochizuki and Massimiliano, Looks like the issues got confused here a little. First of all, GNUbg's win/gammons/backgammons breakdown is based on what happens or would happen if the game were played to completion. A double/pass is therefore not the same as a single game win. A double/pass

Re: [Bug-gnubg] Question About Rollout

2007-11-13 Thread Christian Anthon
a question about rollout. When we do rollout, GNUBG shows us two sets of numbers. One is Centerd 1 cube and the other one is Owned 2 cube. Example; Rollout details: Centered 1-cube: 0.669 0.146 0.002 - 0.331 0.078 0.003 CL +0.405 CF +0.621 Player player owns 2-cube: 0.670 0.152 0.001

Re: [Bug-gnubg] Question About Rollout

2007-11-13 Thread Massimiliano Maini
[EMAIL PROTECTED] wrote on 13/11/2007 09:53:12: Hi Mochy, the winning chances reported by a rollout are in a sense cubeless. What actually goes on is the following. If a game is played to the end the actual result is recorded, i.e. 1 lost backgammon counts as one game in that column.

[Bug-gnubg] Re: One more executable question from Jim Curtis

2007-11-07 Thread Christian Anthon
Hi Jim, you can have as many binaries (exe files) as you like and name them whatever you like. So first download and run setup.exe and then copy the new binaries to the program directory. The important point is that the binaries are placed in the GNU backgammon program directory (C:\Program

Re: [Bug-gnubg] Python bindings question

2007-10-12 Thread Christian Anthon
event %s\n % name) # ask gnubg for the match stats so we can display them child_stdin.write(show stat mat\n) # add to database child_stdin.write(relational add mat\n) # occasionally gnubg asks a yes/no question here, can't remember # what it is child_stdin.write(y

Re: [Bug-gnubg] Python bindings question

2007-10-10 Thread jorma kala
child_stdin.write(relational add mat\n) # occasionally gnubg asks a yes/no question here, can't remember # what it is child_stdin.write(y\n) # save the match child_stdin.write(save mat /home/jes/bg/%s.sgf\n % file) child_stdin.write(quit\n) child_stdin.close

[Bug-gnubg] Python bindings question

2007-10-09 Thread jorma kala
Hi, I've seen that it is possible to load and run a python script in gnubg (I'm using the non gui version). Is it also possible to run gnubg from a python program? For instance, the python script called batch.py that comes with the gnubg distribution; I've tried running it successfully from

[Bug-gnubg] weights installation question

2007-09-29 Thread jj kk
Hi! I have installed the windows 0.15 stable version of gnubg from the install archive on this page http://www.gnubg.org/index.php?itemid=56. During the installation I was not asked if I wanted to install the weights file or the bearoff database. Are the weights and bearoff files installed

[Bug-gnubg] Question about RNG

2007-09-01 Thread Neale Gadd
I was reading the FAQ which mentioned about changing the RNG to BSD to get a more balanced game. Unfortunately it does not save this setting - how can I make this change permanent ? I have set the computer player to a lower setting (Casual Play) but it still seems to get the perfect dice rolls

Re: Damn! (was [Bug-gnubg] Question about RNG)

2007-09-01 Thread Øystein Johansen
Christian Anthon wrote: I'm guessing it is not one of us ;). Not me! Since we aren't adding to or even policing what is one the doku-wiki I strongly suggest that we take wiki down and replace it with the current version of the html dokumentation. Agreed! I'll see what I can do. The current

[Bug-gnubg] Command-line question

2007-05-31 Thread Massimiliano Maini
Hi all, is there a way to setup a position in command-line without using the positionID ? Doing help set board only says : set board - Set up the board in a particular position MaX. ___ Bug-gnubg mailing list Bug-gnubg@gnu.org

Re: [Bug-gnubg] Command-line question

2007-05-31 Thread Christian Anthon
Try, set board simple 3 1 1 0 -2 -2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 Christian. On 5/31/07, Massimiliano Maini [EMAIL PROTECTED] wrote: Hi all, is there a way to setup a position in command-line without using the positionID ? Doing help set board only says : set board -

Re: [Bug-gnubg] question

2007-04-30 Thread Albert Silver
Yes, strangely enough, BGLightCE, the site of the Pocket PC version of GNUbg seems to have been taken down, and all external links from freeware sites link to the site , so I'm not sure what the solution is. I have it, and could send it, but due to this new development would need to consult with

Re: [Bug-gnubg] question

2007-04-30 Thread Christian Anthon
On Mon, 2007-04-30 at 12:20 -0300, Albert Silver wrote: Yes, strangely enough, BGLightCE, the site of the Pocket PC version of GNUbg seems to have been taken down, and all external links from freeware sites link to the site , so I'm not sure what the solution is. I have it, and could send it,

Re: [Bug-gnubg] question

2007-04-30 Thread Albert Silver
Yes and no. The engine is undoubtedly free, but what about the interface created for it? The source of BG Light is here: http://www.nongnu.org/bglight/ If memory serves, the engine is based on the 0.13 weights. Albert On 4/30/07, Christian Anthon [EMAIL PROTECTED] wrote: On Mon, 2007-04-30 at

Re: [Bug-gnubg] question

2007-04-30 Thread Christian Anthon
On Mon, 2007-04-30 at 14:44 -0300, Albert Silver wrote: Yes and no. The engine is undoubtedly free, but what about the interface created for it? The source of BG Light is here: http://www.nongnu.org/bglight/ Citing from the GPL 2. You may modify your copy or copies of the Program or any

Re: [Bug-gnubg] Question about position ID

2007-04-29 Thread Christian Anthon
Hi Chase, you are more than welcome to update the documentation. Just grab gnubg.html or gnubgdb.xml from here. http://kohn.kiku.dk/~anthon/doc/ Edit and send me the changes. Christian. ___ Bug-gnubg mailing list Bug-gnubg@gnu.org

[Bug-gnubg] Question about position ID

2007-04-28 Thread chase_bg
The gnu manual gives this example of the binary representation of the position ID for the starting position: (Note the ***'s.) 0 0 0 0 0 = player on roll has no chequers on ace to 5 points 1 0 = 5 chequers on the 6 point 0 = empty bar *** 111 0 = 3 on the 8 0 0 0 0 = no others in our

Re: [Bug-gnubg] Question about position ID

2007-04-28 Thread Øystein Johansen
[EMAIL PROTECTED] wrote: The gnu manual gives this example of the binary representation of the position ID for the starting position: (Note the ***'s.) [snip] Why is the status of the barpoint recorded twice for each player? Does one of these actually represent the number of checkers borne

[Bug-gnubg] Board Evaluator Question

2007-04-17 Thread Eddie Scholtz
Hi, I am working on a project to parallelize the look-ahead for board evaluation. I am looking to switch from pubeval to an evaluator that is zero-sum in order to make things easier. Is there an easy way to extract the neural net code for evaluating race and contact positions from gnubg? If

[Bug-gnubg] Licensing question

2007-03-23 Thread chase_bg
I am going to be designing a custom board for an turn-based backgammon site. Are there any legal issues with me using the designer built into GNU to create the graphics? Thanks, Chase -- http://www.fastmail.fm - Or how I learned to stop worrying and love email again

Re: [Bug-gnubg] Licensing question

2007-03-23 Thread Christian Anthon
On 3/23/07, [EMAIL PROTECTED] [EMAIL PROTECTED] wrote: I am going to be designing a custom board for an turn-based backgammon site. Are there any legal issues with me using the designer built into GNU to create the graphics? Thanks, No, any data you obtain from GNU backgammon may be used

[bug-gnubg] Resign / accept question

2007-03-20 Thread Jim Curtis
Hi All! As always, thank you for all of your continued passion and hard work on gnubg! I am running Version 0.16-mingw (build Nov 20 2006) on a Windows XP platform. The following has occurred with many games under more or less identical conditions but I will limit myself to one example. Given

[Bug-gnubg] Multithread (silly) question ?

2007-03-08 Thread Massimiliano Maini
Hi all, with the recend multi-thread code and multi-core hardawre, what sould run faster than before ? Just game/match analysis and rollouts or even evaluation ? In other words, gnubg will run game/match analysis and rollouts faster, but will it play faster ? Will the tutor be faster ? My

RE: [Bug-gnubg] Multithread (silly) question ?

2007-03-08 Thread Jonathan Kinsey
From: Massimiliano Maini [EMAIL PROTECTED] with the recend multi-thread code and multi-core hardawre, what sould run faster than before ? Just game/match analysis and rollouts or even evaluation ? In other words, gnubg will run game/match analysis and rollouts faster, but will it play faster

Re: [Bug-gnubg] Multithread (silly) question ?

2007-03-08 Thread Christian Anthon
Perhaps it would be possible to split the task on the movefilter level. It should be easier than on the eval level. Christian. ___ Bug-gnubg mailing list Bug-gnubg@gnu.org http://lists.gnu.org/mailman/listinfo/bug-gnubg

[Bug-gnubg] Question regarding New Multi-thread exes compatability with 0.15-stable versus 0.16-devel

2007-02-17 Thread jhcis
Hi! Everyone: Once again thank you for your incredible work GnuBg! My question is simple. I am currently running: * 0.15-stable (CVS tag rel_0_15): stable, reccomended for most of the users o install archive (code snapshot 20061119, sources) In regard to the GnuBG

[Bug-gnubg] question gnubg

2007-02-14 Thread Jean McGillicuddy
Hi: Just installed gnubg, and get same error message listed on your website as davidjacquier and procion Hi, I can't get GNU backgammon to run on my windows 98 machine. I get the folowing error: Pango-error:**.file../../../pango/pango/shape.c: line 75 (pango_shape): assertion failed:

[Bug-gnubg] Question: Batch Analysis and Player Records

2006-09-04 Thread boomslang
Hi GnuBG team, I would like to know this: Is there a way to batch analyse a series of .mat-files *AND* automatically add the results to the player records (preferably the oldest .mat-files first)? I did find the .py-files in GnuBG\scripts but I don't know how to use them and whether

Re: [Bug-gnubg] Database question

2006-07-20 Thread Christian Anthon
First of all, which system are you running gnubg on? If on windows the database should work out of the box on recent systems. If on linux you need to follow achim's instructions to use postgresql as the database engine or I can instruct you how to use sqlite, which is easier if gnubg is all you

Re: [Bug-gnubg] Database question

2006-07-19 Thread ace
* Chris Wilson wrote on 11 Jul 2006: Where can I find information on how to set up and use the relational database functionality in GNUBG? An example using postgresql (here on a linux system, but on MS or using pgadmin it should be similar). As user postgres: #: createuser [name of the

Re: [Bug-gnubg] Database question

2006-07-19 Thread Achim Mueller
* Chris W. wrote on 19 Jul 2006: Hi Achim, I tried this from the Python shell and this is what I received: 13:37:43.29 I:\gnubggnubg-cli GNU Backgammon 0.14-mingwCopyright 1999, 2000, 2001, 2002, 2003, 2004 by Gary Wong. GNU Backgammon is free software, covered by the GNU General

[Bug-gnubg] Database question

2006-07-11 Thread Chris Wilson
Where can I find information on how to set up and use the relational database functionality in GNUBG? Thanks, Chris ___ Bug-gnubg mailing list Bug-gnubg@gnu.org http://lists.gnu.org/mailman/listinfo/bug-gnubg

[Bug-gnubg] Newbie question.

2006-06-26 Thread Terry
I have enabled the tutorial mode. I select the best possible move and then before I can see what the move was the computer takes its turn! What setting do I change so that the computer waits before it takes its turn? Regards. Terry ___

[Bug-gnubg] Newbie question.

2006-06-26 Thread Jeremy Stanton
I have enabled the tutorial mode.I select the best possible move and then before I can see what the move was the computer takes its turn!What setting do I change so that the computer waits before it takes its turn?Regards.Terry ___ Bug-gnubg

[Bug-gnubg] Dumb question....

2006-05-06 Thread Rich Heimlich
I've been wondering this for some time but just got around to finally asking What is the difference in the hint system between No Double, Take and Double, Pass When I ask the hint system if I should offer a double, I'm expecting to either be told that it's statistically good to

Re: [Bug-gnubg] Dumb question....

2006-05-06 Thread Christian Anthon
On Sat, May 06, 2006 at 04:41:10PM -0400, Rich Heimlich wrote: No Double, Take and Double, Pass gnubg first tells you if you should double, that is No Double in the first case and Double in the second and thereafter the correct action for the other side should you decide to double, that is

RE: [Bug-gnubg] question

2006-03-28 Thread Ian Shaw
From: [EMAIL PROTECTED] I've got a question about the Evaluation settings, I was wondering which settings will give me the best hint, What i mean is: If for example i chose Grand Master on the Chequer play predefined settings will it give me better moves

[Bug-gnubg] Question

2006-03-27 Thread eyal_hanan
Hey I need to run the source code on microsft nt , Visual C++ Do U have any code example which I can run , Thanks Eyal,. ___ Bug-gnubg mailing list Bug-gnubg@gnu.org http://lists.gnu.org/mailman/listinfo/bug-gnubg

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