[bug #25592] [Win32] NSOpenGLView display problem

2009-03-06 Thread Xavier Glattard
Update of bug #25592 (project gnustep): Status:None = Fixed Assigned to:None = xgl Open/Closed:Open = In Test

[bug #25592] [Win32] NSOpenGLView display problem

2009-03-03 Thread Xavier Glattard
Follow-up Comment #4, bug #25592 (project gnustep): The problem comes from the handling of the backing store : each time the GLView is drawn with [-drawRect] the backing store is marked as 'changed'. It is then flushed to the screen. On X11 the backing store is put _under_ the OpenGL sub-window

[bug #25592] [Win32] NSOpenGLView display problem

2009-02-16 Thread Xavier Glattard
Follow-up Comment #2, bug #25592 (project gnustep): Yes: the display is Ok when GSBackHandlesWindowDecorations = true (native win32 borders - shoudn't it be the other way round??). When the backing store is 'non retained', the display is right too. You may test this with this tool :

[bug #25592] [Win32] NSOpenGLView display problem

2009-02-15 Thread Xavier Glattard
URL: http://savannah.gnu.org/bugs/?25592 Summary: [Win32] NSOpenGLView display problem Project: GNUstep Submitted by: xgl Submitted on: dim 15 fév 2009 17:43:43 CET Category: Backend Severity: 3 - Normal

[bug #25592] [Win32] NSOpenGLView display problem

2009-02-15 Thread Fred Kiefer
Follow-up Comment #1, bug #25592 (project gnustep): Does the setting of the window decoration influence the problem? The code that computes the sub-window rectangle looks wrong to me both here and in x11. The change at revision 26243 was mostly about setting the correct window style and