Brendan Tildesley writes:
> Wow you are a genius, that fixed it. How did you know? Sorry I got no
> notification of your email, maybe because you emailed bug-guix instead
> of 35...@debbugs.gnu.org.
>
> So that's fixed my issue but I wonder how it can be fixed in general so
> others don't have th
Wow you are a genius, that fixed it. How did you know? Sorry I got no
notification of your email, maybe because you emailed bug-guix instead
of 35...@debbugs.gnu.org.
So that's fixed my issue but I wonder how it can be fixed in general so
others don't have this issue.
Hi,
Brendan Tildesley writes:
> Any one have any clues on how to debug such a thing?
>
> https://brendan.scot/p/borked-godot.png
check dmesg for something like:
--8<---cut here---start->8---
[ 337.066640] amdgpu :01:00.0: GPU fault detected: 146 0x4
With Guix on Arch, Running Guix's Godot and cool-retro-term programs
results in a completely garbled GUI. Godot ran with OpenGL ES2 instead
of ES3 looks a bit better except the fonts fail to render correctly.
Cool-retro-term complains about how using a variable width font may
cause display alignmen