Carl Sorensen writes:
> On 7/2/18, 6:32 AM, "David Kastrup" wrote:
>
>
> I'll take a thorough look at this code. Looks like it could benefit
> from a more graphic approach to intersections than converting everything
> into zero-based polynomials and then doing root finding.
>
On 7/2/18, 6:32 AM, "David Kastrup" wrote:
I'll take a thorough look at this code. Looks like it could benefit
from a more graphic approach to intersections than converting everything
into zero-based polynomials and then doing root finding.
I probably have a link to
Thomas Morley writes:
> Hi,
>
> the code below returns
> programming error: no solution found for Bezier intersection
> for 2.19.82 as well as for current master. 2.18.2 is ok.
Ok, as far as I can see that is just the consequence of massively
numerically naive coding.
Basically, there is a