Hello,
2013/4/9 Evan Laforge
>
> When note heads cross to the upper staff, they should cause the upper
> notes to flip stem directions to avoid collision.
>
Thank you for the report, this has been added as
http://code.google.com/p/lilypond/issues/detail?id=3324
Marek
bug squad member
__
2013/4/10 Evan Laforge :
> This is not my error, it's lilypond's error. Additionally, the point
> is not that it's possible to manually fix the problem. It's possible
> to manually fix all placement problems.
>
> If the problem is that it's too hard to figure out stem direction
> automatically, t
> If you don't like the word "bug", perhaps we can agree to call it an
> "opportunity for improvement." I don't mind changing words if it
> helps us stop getting distracted by other software :)
We call such things a `feature request', and there are plenty of them
already in the tracker.
We
> I didn't say it was a hard to fix bug, I said it wasn't a bug and
> illustrated what another expensive product does, as an illustration of
> standard notation software layout practice.
Well, Sibelius makes you fix many things manually. That's something
that makes Sibelius more time-consuming to
- Original Message -
From: "Evan Laforge"
To: "Phil Holmes"
Cc:
Sent: Tuesday, April 09, 2013 11:15 PM
Subject: Re: cross staff notes collide
On Tue, Apr 9, 2013 at 1:54 PM, Phil Holmes wrote:
"Evan Laforge" wrote in message
news:CACbaDy6QRYvn_nQrp
On Tue, Apr 9, 2013 at 1:54 PM, Phil Holmes wrote:
> "Evan Laforge" wrote in message
> news:CACbaDy6QRYvn_nQrpOVj72wwogDiA=-sdz2qct3niozkm_t...@mail.gmail.com...
> It's not automatic - you have control. Try using voices, and
> checking the output for error messages:
Right, it's
Hi,
2013/4/9 Evan Laforge :
It's not automatic - you have control. Try using voices, and
checking the output for error messages:
>>>
>>> Right, it's easy to fix manually, \stemUp works too. But that goes
>>> for all collision / ugliness bugs. The ideal is that it automatically
>>> fin
"Phil Holmes" writes:
> "Phil Holmes" wrote in message
> news:kk1v6s$38q$1...@ger.gmane.org...
>> "Evan Laforge" wrote in message
>> news:CACbaDy6QRYvn_nQrpOVj72wwogDiA=-sdz2qct3niozkm_t...@mail.gmail.com...
>> It's not automatic - you have control. Try using voices, and
>> checking th
"Phil Holmes" wrote in message
news:kk1v6s$38q$1...@ger.gmane.org...
"Evan Laforge" wrote in message
news:CACbaDy6QRYvn_nQrpOVj72wwogDiA=-sdz2qct3niozkm_t...@mail.gmail.com...
It's not automatic - you have control. Try using voices, and
checking the output for error messages:
Right, it's ea
"Evan Laforge" wrote in message
news:CACbaDy6QRYvn_nQrpOVj72wwogDiA=-sdz2qct3niozkm_t...@mail.gmail.com...
It's not automatic - you have control. Try using voices, and
checking the output for error messages:
Right, it's easy to fix manually, \stemUp works too. But that goes
for all collision
>>> It's not automatic - you have control. Try using voices, and
>>> checking the output for error messages:
>>
>> Right, it's easy to fix manually, \stemUp works too. But that goes
>> for all collision / ugliness bugs. The ideal is that it automatically
>> finds the prettiest possible way to la
Evan Laforge writes:
>> It's not automatic - you have control. Try using voices, and
>> checking the output for error messages:
>
> Right, it's easy to fix manually, \stemUp works too. But that goes
> for all collision / ugliness bugs. The ideal is that it automatically
> finds the prettiest p
> It's not automatic - you have control. Try using voices, and checking the
> output for error messages:
Right, it's easy to fix manually, \stemUp works too. But that goes
for all collision / ugliness bugs. The ideal is that it automatically
finds the prettiest possible way to lay things out, y
m. It might be related to 721 "Dynamics can
collide with notes when applied to cross-staff voices" if it's simply
that cross staff notes collide with everything :)
When note heads cross to the upper staff, they should cause the upper
notes to flip stem directions to avoid collisi
I looked at the issue tracker but couldn't find this one. I was going
to go ahead and file a bug directly, but then it told me to bring it
up here first, so here I am. It might be related to 721 "Dynamics can
collide with notes when applied to cross-staff voices" if it's sim
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