[bug #49014] Zombies in parallel builds with pselect code

2019-09-09 Thread Kurt Miller
Follow-up Comment #24, bug #49014 (project make): Thank you for looking into this and showing the committed change. I'll update our port to include this. ___ Reply to this item at:

[bug #49014] Zombies in parallel builds with pselect code

2019-09-06 Thread Kurt Miller
Follow-up Comment #21, bug #49014 (project make): Thank you for the replies. Yes, the referenced commit (b552b0525198) was tried: https://github.com/openbsd/ports/commit/29ba9c2b7a4577f5aa1d85b6c9bf4696423886d8#diff-b2f76d26babda853136a6c3517055ebb but the pselect/zombie issue continued to show

[bug #49014] Zombies in parallel builds with pselect code

2019-09-06 Thread Kurt Miller
Additional Item Attachment, bug #49014 (project make): File name: gmake.pselect.diff Size:2 KB ___ Reply to this item at:

[bug #49014] Zombies in parallel builds with pselect code

2019-09-06 Thread Kurt Miller
Follow-up Comment #18, bug #49014 (project make): We continue to see gmake 4.2.1 get stuck with zombie's on OpenBSD with pselect(2). [comment #4 comment #4:] > I took a look through the code. I could to do a more comprehensive review but at first glance it looks like everything is OK: if PSELECT